CollisionSettings(bpy_struct)#
base class — bpy_struct
- class bpy.types.CollisionSettings(bpy_struct)#
Collision settings for object in physics simulation
- absorption#
How much of effector force gets lost during collision with this object (in percent)
- Type:
float in [0, 1], default 0.0
- cloth_friction#
Friction for cloth collisions
- Type:
float in [0, 80], default 0.0
- damping#
Amount of damping during collision
- Type:
float in [0, 1], default 0.0
- damping_factor#
Amount of damping during particle collision
- Type:
float in [0, 1], default 0.0
- damping_random#
Random variation of damping
- Type:
float in [0, 1], default 0.0
- friction_factor#
Amount of friction during particle collision
- Type:
float in [0, 1], default 0.0
- friction_random#
Random variation of friction
- Type:
float in [0, 1], default 0.0
- permeability#
Chance that the particle will pass through the mesh
- Type:
float in [0, 1], default 0.0
- stickiness#
Amount of stickiness to surface collision
- Type:
float in [0, 10], default 0.0
- thickness_inner#
Inner face thickness (only used by softbodies)
- Type:
float in [0.001, 1], default 0.0
- thickness_outer#
Outer face thickness
- Type:
float in [0.001, 1], default 0.0
- use#
Enable this object as a collider for physics systems
- Type:
boolean, default False
- use_culling#
Cloth collision acts with respect to the collider normals (improves penetration recovery)
- Type:
boolean, default False
- use_normal#
Cloth collision impulses act in the direction of the collider normals (more reliable in some cases)
- Type:
boolean, default False
- use_particle_kill#
Kill collided particles
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type