ShaderNodeTexWave(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeTexWave(ShaderNode)#
Generate procedural bands or rings with noise
- bands_direction#
X
X – Bands across X axis.Y
Y – Bands across Y axis.Z
Z – Bands across Z axis.DIAGONAL
Diagonal – Bands across diagonal axis.
- Type:
enum in [‘X’, ‘Y’, ‘Z’, ‘DIAGONAL’], default ‘X’
- color_mapping#
Color mapping settings
- Type:
ColorMapping
, (readonly, never None)
- rings_direction#
X
X – Rings along X axis.Y
Y – Rings along Y axis.Z
Z – Rings along Z axis.SPHERICAL
Spherical – Rings along spherical distance.
- Type:
enum in [‘X’, ‘Y’, ‘Z’, ‘SPHERICAL’], default ‘X’
- texture_mapping#
Texture coordinate mapping settings
- Type:
TexMapping
, (readonly, never None)
- wave_profile#
SIN
Sine – Use a standard sine profile.SAW
Saw – Use a sawtooth profile.TRI
Triangle – Use a triangle profile.
- Type:
enum in [‘SIN’, ‘SAW’, ‘TRI’], default ‘SIN’
- wave_type#
BANDS
Bands – Use standard wave texture in bands.RINGS
Rings – Use wave texture in rings.
- Type:
enum in [‘BANDS’, ‘RINGS’], default ‘BANDS’
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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