RaytraceEEVEE(bpy_struct)#
base class — bpy_struct
- class bpy.types.RaytraceEEVEE(bpy_struct)#
Quality options for the raytracing pipeline
- denoise_bilateral#
Blur the resolved radiance using a bilateral filter
- Type:
boolean, default True
- denoise_spatial#
Reuse neighbor pixels’ rays
- Type:
boolean, default True
- denoise_temporal#
Accumulate samples by reprojecting last tracing results
- Type:
boolean, default True
- resolution_scale#
Determines the number of rays per pixel. Higher resolution uses more memory
1
1:1 – Full resolution.2
1:2 – Render this effect at 50% render resolution.4
1:4 – Render this effect at 25% render resolution.8
1:8 – Render this effect at 12.5% render resolution.16
1:16 – Render this effect at 6.25% render resolution.
- Type:
enum in [‘1’, ‘2’, ‘4’, ‘8’, ‘16’], default ‘2’
- screen_trace_quality#
Precision of the screen space ray-tracing
- Type:
float in [0, 1], default 0.25
- screen_trace_thickness#
Surface thickness used to detect intersection when using screen-tracing
- Type:
float in [1e-06, inf], default 0.2
- trace_max_roughness#
Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation
- Type:
float in [0, 1], default 0.5
- use_denoise#
Enable noise reduction techniques for raytraced effects
- Type:
boolean, default True
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type