Object Greasepencil Modifier Type Items#
Modify
- GP_TEXTURE:
Texture Mapping.
Change stroke UV texture values.
- GP_TIME:
Time Offset.
Offset keyframes.
- GP_WEIGHT_ANGLE:
Vertex Weight Angle.
Generate vertex weights based on stroke angle.
- GP_WEIGHT_PROXIMITY:
Vertex Weight Proximity.
Generate vertex weights based on distance to object.
Generate
- GP_ARRAY:
Array.
Create array of duplicate instances.
- GP_BUILD:
Build.
Create duplication of strokes.
- GP_DASH:
Dot Dash.
Generate dot-dash styled strokes.
- GP_ENVELOPE:
Envelope.
Create an envelope shape.
- GP_LENGTH:
Length.
Extend or shrink strokes.
- GP_LINEART:
Line Art.
Generate Line Art strokes from selected source.
- GP_MIRROR:
Mirror.
Duplicate strokes like a mirror.
- GP_MULTIPLY:
Multiple Strokes.
Produce multiple strokes along one stroke.
- GP_OUTLINE:
Outline.
Convert stroke to perimeter.
- GP_SIMPLIFY:
Simplify.
Simplify stroke reducing number of points.
- GP_SUBDIV:
Subdivide.
Subdivide stroke adding more control points.
Deform
- GP_ARMATURE:
Armature.
Deform stroke points using armature object.
- GP_HOOK:
Hook.
Deform stroke points using objects.
- GP_LATTICE:
Lattice.
Deform strokes using lattice.
- GP_NOISE:
Noise.
Add noise to strokes.
- GP_OFFSET:
Offset.
Change stroke location, rotation or scale.
- SHRINKWRAP:
Shrinkwrap.
Project the shape onto another object.
- GP_SMOOTH:
Smooth.
Smooth stroke.
- GP_THICK:
Thickness.
Change stroke thickness.
Color
- GP_COLOR:
Hue/Saturation.
Apply changes to stroke colors.
- GP_OPACITY:
Opacity.
Opacity of the strokes.
- GP_TINT:
Tint.
Tint strokes with new color.