ShaderFxShadow(ShaderFx)#
base classes — bpy_struct
, ShaderFx
- class bpy.types.ShaderFxShadow(ShaderFx)#
Shadow effect
- amplitude#
Amplitude of Wave
- Type:
float in [0, inf], default 0.0
- blur#
Number of pixels for blurring shadow (set to 0 to disable)
- Type:
int array of 2 items in [0, 32767], default (0, 0)
- offset#
Offset of the shadow
- Type:
int array of 2 items in [-32768, 32767], default (0, 0)
- orientation#
Direction of the wave
- Type:
enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
- period#
Period of Wave
- Type:
float in [0, inf], default 0.0
- phase#
Phase Shift of Wave
- Type:
float in [-inf, inf], default 0.0
- rotation#
Rotation around center or object
- Type:
float in [-6.28319, 6.28319], default 0.0
- samples#
Number of Blur Samples (zero, disable blur)
- Type:
int in [0, 32], default 4
- scale#
Scale of the shadow
- Type:
mathutils.Vector
of 2 items in [-inf, inf], default (0.0, 0.0)
- shadow_color#
Color used for Shadow
- Type:
float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
- use_object#
Use object as center of rotation
- Type:
boolean, default False
- use_wave#
Use wave effect
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type