ShaderNodeTexGradient(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeTexGradient(ShaderNode)#
Generate interpolated color and intensity values based on the input vector
- color_mapping#
Color mapping settings
- Type:
ColorMapping
, (readonly, never None)
- gradient_type#
Style of the color blending
LINEAR
Linear – Create a linear progression.QUADRATIC
Quadratic – Create a quadratic progression.EASING
Easing – Create a progression easing from one step to the next.DIAGONAL
Diagonal – Create a diagonal progression.SPHERICAL
Spherical – Create a spherical progression.QUADRATIC_SPHERE
Quadratic Sphere – Create a quadratic progression in the shape of a sphere.RADIAL
Radial – Create a radial progression.
- Type:
enum in [‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’], default ‘LINEAR’
- texture_mapping#
Texture coordinate mapping settings
- Type:
TexMapping
, (readonly, never None)
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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