MeshEdge(bpy_struct)#
base class — bpy_struct
- class bpy.types.MeshEdge(bpy_struct)#
Edge in a Mesh data-block
- hide#
- Type:
boolean, default False
- index#
Index of this edge
- Type:
int in [0, inf], default 0, (readonly)
- is_loose#
Edge is not connected to any faces
- Type:
boolean, default False, (readonly)
- select#
- Type:
boolean, default False
- use_edge_sharp#
Sharp edge for shading
- Type:
boolean, default False
- use_freestyle_mark#
Edge mark for Freestyle line rendering
- Type:
boolean, default False
- use_seam#
Seam edge for UV unwrapping
- Type:
boolean, default False
- vertices#
Vertex indices
- Type:
int array of 2 items in [0, inf], default (0, 0)
- key#
(readonly)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type