ShaderNodeTexVoronoi(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeTexVoronoi(ShaderNode)#
Generate Worley noise based on the distance to random points. Typically used to generate textures such as stones, water, or biological cells
- color_mapping#
Color mapping settings
- Type:
ColorMapping
, (readonly, never None)
- distance#
The distance metric used to compute the texture
EUCLIDEAN
Euclidean – Euclidean distance.MANHATTAN
Manhattan – Manhattan distance.CHEBYCHEV
Chebychev – Chebychev distance.MINKOWSKI
Minkowski – Minkowski distance.
- Type:
enum in [‘EUCLIDEAN’, ‘MANHATTAN’, ‘CHEBYCHEV’, ‘MINKOWSKI’], default ‘EUCLIDEAN’
- feature#
The Voronoi feature that the node will compute
F1
F1 – Computes the distance to the closest point as well as its position and color.F2
F2 – Computes the distance to the second closest point as well as its position and color.SMOOTH_F1
Smooth F1 – Smoothed version of F1. Weighted sum of neighbor voronoi cells.DISTANCE_TO_EDGE
Distance to Edge – Computes the distance to the edge of the voronoi cell.N_SPHERE_RADIUS
N-Sphere Radius – Computes the radius of the n-sphere inscribed in the voronoi cell.
- Type:
enum in [‘F1’, ‘F2’, ‘SMOOTH_F1’, ‘DISTANCE_TO_EDGE’, ‘N_SPHERE_RADIUS’], default ‘F1’
- normalize#
Normalize output Distance to 0.0 to 1.0 range
- Type:
boolean, default False
- texture_mapping#
Texture coordinate mapping settings
- Type:
TexMapping
, (readonly, never None)
- voronoi_dimensions#
Number of dimensions to output noise for
1D
1D – Use the scalar value W as input.2D
2D – Use the 2D vector (X, Y) as input. The Z component is ignored.3D
3D – Use the 3D vector (X, Y, Z) as input.4D
4D – Use the 4D vector (X, Y, Z, W) as input.
- Type:
enum in [‘1D’, ‘2D’, ‘3D’, ‘4D’], default ‘1D’
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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