Curve(ID)#
base classes — bpy_struct
, ID
subclasses —
SurfaceCurve
, TextCurve
- class bpy.types.Curve(ID)#
Curve data-block storing curves, splines and NURBS
- bevel_depth#
Radius of the bevel geometry, not including extrusion
- Type:
float in [-inf, inf], default 0.0
- bevel_factor_end#
Define where along the spline the curve geometry ends (0 for the beginning, 1 for the end)
- Type:
float in [0, 1], default 1.0
- bevel_factor_mapping_end#
Determine how the geometry end factor is mapped to a spline
RESOLUTION
Resolution – Map the geometry factor to the number of subdivisions of a spline (U resolution).SEGMENTS
Segments – Map the geometry factor to the length of a segment and to the number of subdivisions of a segment.SPLINE
Spline – Map the geometry factor to the length of a spline.
- Type:
enum in [‘RESOLUTION’, ‘SEGMENTS’, ‘SPLINE’], default ‘RESOLUTION’
- bevel_factor_mapping_start#
Determine how the geometry start factor is mapped to a spline
RESOLUTION
Resolution – Map the geometry factor to the number of subdivisions of a spline (U resolution).SEGMENTS
Segments – Map the geometry factor to the length of a segment and to the number of subdivisions of a segment.SPLINE
Spline – Map the geometry factor to the length of a spline.
- Type:
enum in [‘RESOLUTION’, ‘SEGMENTS’, ‘SPLINE’], default ‘RESOLUTION’
- bevel_factor_start#
Define where along the spline the curve geometry starts (0 for the beginning, 1 for the end)
- Type:
float in [0, 1], default 0.0
- bevel_mode#
Determine how to build the curve’s bevel geometry
ROUND
Round – Use circle for the section of the curve’s bevel geometry.OBJECT
Object – Use an object for the section of the curve’s bevel geometry segment.PROFILE
Profile – Use a custom profile for each quarter of curve’s bevel geometry.
- Type:
enum in [‘ROUND’, ‘OBJECT’, ‘PROFILE’], default ‘ROUND’
- bevel_profile#
The path for the curve’s custom profile
- Type:
CurveProfile
, (readonly)
- bevel_resolution#
The number of segments in each quarter-circle of the bevel
- Type:
int in [0, 32], default 4
- cycles#
Cycles mesh settings
- Type:
CyclesMeshSettings
, (readonly)
- dimensions#
Select 2D or 3D curve type
2D
2D – Clamp the Z axis of the curve.3D
3D – Allow editing on the Z axis of this curve, also allows tilt and curve radius to be used.
- Type:
enum in [‘2D’, ‘3D’], default ‘2D’
- eval_time#
Parametric position along the length of the curve that Objects ‘following’ it should be at (position is evaluated by dividing by the ‘Path Length’ value)
- Type:
float in [-inf, inf], default 0.0
- extrude#
Length of the depth added in the local Z direction along the curve, perpendicular to its normals
- Type:
float in [0, inf], default 0.0
- fill_mode#
Mode of filling curve
- Type:
enum in [‘FULL’, ‘BACK’, ‘FRONT’, ‘HALF’], default ‘FULL’
- is_editmode#
True when used in editmode
- Type:
boolean, default False, (readonly)
- materials#
- Type:
IDMaterials
bpy_prop_collection
ofMaterial
, (readonly)
- offset#
Distance to move the curve parallel to its normals
- Type:
float in [-inf, inf], default 0.0
- path_duration#
The number of frames that are needed to traverse the path, defining the maximum value for the ‘Evaluation Time’ setting
- Type:
int in [1, 1048574], default 100
- render_resolution_u#
Surface resolution in U direction used while rendering (zero uses preview resolution)
- Type:
int in [0, 1024], default 0
- render_resolution_v#
Surface resolution in V direction used while rendering (zero uses preview resolution)
- Type:
int in [0, 1024], default 0
- resolution_u#
Number of computed points in the U direction between every pair of control points
- Type:
int in [1, 1024], default 12
- resolution_v#
The number of computed points in the V direction between every pair of control points
- Type:
int in [1, 1024], default 12
- splines#
Collection of splines in this curve data object
- Type:
CurveSplines
bpy_prop_collection
ofSpline
, (readonly)
- taper_radius_mode#
Determine how the effective radius of the spline point is computed when a taper object is specified
OVERRIDE
Override – Override the radius of the spline point with the taper radius.MULTIPLY
Multiply – Multiply the radius of the spline point by the taper radius.ADD
Add – Add the radius of the bevel point to the taper radius.
- Type:
enum in [‘OVERRIDE’, ‘MULTIPLY’, ‘ADD’], default ‘OVERRIDE’
- texspace_location#
- Type:
mathutils.Vector
of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
- texspace_size#
- Type:
mathutils.Vector
of 3 items in [-inf, inf], default (1.0, 1.0, 1.0)
- twist_mode#
The type of tilt calculation for 3D Curves
Z_UP
Z-Up – Use Z-Up axis to calculate the curve twist at each point.MINIMUM
Minimum – Use the least twist over the entire curve.TANGENT
Tangent – Use the tangent to calculate twist.
- Type:
enum in [‘Z_UP’, ‘MINIMUM’, ‘TANGENT’], default ‘MINIMUM’
- twist_smooth#
Smoothing iteration for tangents
- Type:
float in [-inf, inf], default 0.0
- use_auto_texspace#
Adjust active object’s texture space automatically when transforming object
- Type:
boolean, default True
- use_deform_bounds#
Option for curve-deform: Use the mesh bounds to clamp the deformation
- Type:
boolean, default True
- use_fill_caps#
Fill caps for beveled curves
- Type:
boolean, default False
- use_map_taper#
Map effect of the taper object to the beveled part of the curve
- Type:
boolean, default False
- use_path#
Enable the curve to become a translation path
- Type:
boolean, default False
- use_path_clamp#
Clamp the curve path children so they can’t travel past the start/end point of the curve
- Type:
boolean, default False
- use_path_follow#
Make curve path children rotate along the path
- Type:
boolean, default False
- use_radius#
Option for paths and curve-deform: apply the curve radius to objects following it and to deformed objects
- Type:
boolean, default True
- use_stretch#
Option for curve-deform: make deformed child stretch along entire path
- Type:
boolean, default False
- transform(matrix, shape_keys=False)#
Transform curve by a matrix
- Parameters:
matrix (
mathutils.Matrix
of 4 * 4 items in [-inf, inf]) – Matrixshape_keys (boolean, (optional)) – Transform Shape Keys
- validate_material_indices()#
Validate material indices of splines or letters, return True when the curve has had invalid indices corrected (to default 0)
- Returns:
Result
- Return type:
boolean
- update_gpu_tag()#
update_gpu_tag
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type