ShaderNodeMix(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeMix(ShaderNode)#
Mix values by a factor
- blend_type#
- Type:
enum in Ramp Blend Items, default ‘MIX’
- clamp_factor#
Clamp the factor to [0,1] range
- Type:
boolean, default False
- clamp_result#
Clamp the result to [0,1] range
- Type:
boolean, default False
- data_type#
- Type:
enum in [‘FLOAT’, ‘VECTOR’, ‘RGBA’, ‘ROTATION’], default ‘FLOAT’
- factor_mode#
UNIFORM
Uniform – Use a single factor for all components.NON_UNIFORM
Non-Uniform – Per component factor.
- Type:
enum in [‘UNIFORM’, ‘NON_UNIFORM’], default ‘UNIFORM’
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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