ShaderNodeBsdfAnisotropic(ShaderNode)#

base classes — bpy_struct, Node, NodeInternal, ShaderNode

class bpy.types.ShaderNodeBsdfAnisotropic(ShaderNode)#

Reflection with microfacet distribution, used for materials such as metal or mirrors

distribution#

Light scattering distribution on rough surface

  • BECKMANN Beckmann.

  • GGX GGX.

  • ASHIKHMIN_SHIRLEY Ashikhmin-Shirley.

  • MULTI_GGX Multiscatter GGX – GGX with additional correction to account for multiple scattering, preserve energy and prevent unexpected darkening at high roughness.

Type:

enum in [‘BECKMANN’, ‘GGX’, ‘ASHIKHMIN_SHIRLEY’, ‘MULTI_GGX’], default ‘BECKMANN’

classmethod is_registered_node_type()#

True if a registered node type

Returns:

Result

Return type:

boolean

classmethod input_template(index)#

Input socket template

Parameters:

index (int in [0, inf]) – Index

Returns:

result

Return type:

NodeInternalSocketTemplate

classmethod output_template(index)#

Output socket template

Parameters:

index (int in [0, inf]) – Index

Returns:

result

Return type:

NodeInternalSocketTemplate

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#