GreasePencilBuildModifier(Modifier)#

base classes — bpy_struct, Modifier

class bpy.types.GreasePencilBuildModifier(Modifier)#

Animate strokes appearing and disappearing

concurrent_time_alignment#

How should strokes start to appear/disappear

  • START Align Start – All strokes start at same time (i.e. short strokes finish earlier).

  • END Align End – All strokes end at same time (i.e. short strokes start later).

Type:

enum in [‘START’, ‘END’], default ‘START’

fade_factor#

Defines how much of the stroke is fading in/out

Type:

float in [0, 1], default 0.0

fade_opacity_strength#

How much strength fading applies on top of stroke opacity

Type:

float in [0, 1], default 0.0

fade_thickness_strength#

How much strength fading applies on top of stroke thickness

Type:

float in [0, 1], default 0.0

frame_end#

End Frame (when Restrict Frame Range is enabled)

Type:

float in [-1.04857e+06, 1.04857e+06], default 125.0

frame_start#

Start Frame (when Restrict Frame Range is enabled)

Type:

float in [-1.04857e+06, 1.04857e+06], default 1.0

invert_layer_filter#

Invert layer filter

Type:

boolean, default False

invert_layer_pass_filter#

Invert layer pass filter

Type:

boolean, default False

invert_material_filter#

Invert material filter

Type:

boolean, default False

invert_material_pass_filter#

Invert material pass filter

Type:

boolean, default False

layer_filter#

Layer name

Type:

string, default “”, (never None)

layer_pass_filter#

Layer pass filter

Type:

int in [0, 100], default 0

length#

Maximum number of frames that the build effect can run for (unless another GP keyframe occurs before this time has elapsed)

Type:

float in [1, 1.04857e+06], default 100.0

material_filter#

Material used for filtering

Type:

Material

material_pass_filter#

Material pass

Type:

int in [0, 100], default 0

mode#

How strokes are being built

  • SEQUENTIAL Sequential – Strokes appear/disappear one after the other, but only a single one changes at a time.

  • CONCURRENT Concurrent – Multiple strokes appear/disappear at once.

  • ADDITIVE Additive – Builds only new strokes (assuming ‘additive’ drawing).

Type:

enum in [‘SEQUENTIAL’, ‘CONCURRENT’, ‘ADDITIVE’], default ‘SEQUENTIAL’

object#

Object used as build starting position

Type:

Object

open_fading_panel#
Type:

boolean, default False

open_frame_range_panel#
Type:

boolean, default False

open_influence_panel#
Type:

boolean, default False

percentage_factor#

Defines how much of the stroke is visible

Type:

float in [0, 1], default 0.0

speed_factor#

Multiply recorded drawing speed by a factor

Type:

float in [0, 100], default 1.2

speed_maxgap#

The maximum gap between strokes in seconds

Type:

float in [0, 100], default 0.5

start_delay#

Number of frames after each GP keyframe before the modifier has any effect

Type:

float in [0, 1.04857e+06], default 0.0

target_vertex_group#

Output Vertex group

Type:

string, default “”, (never None)

time_mode#

Use drawing speed, a number of frames, or a manual factor to build strokes

  • DRAWSPEED Natural Drawing Speed – Use recorded speed multiplied by a factor.

  • FRAMES Number of Frames – Set a fixed number of frames for all build animations.

  • PERCENTAGE Percentage Factor – Set a manual percentage to build.

Type:

enum in [‘DRAWSPEED’, ‘FRAMES’, ‘PERCENTAGE’], default ‘FRAMES’

transition#

How are strokes animated (i.e. are they appearing or disappearing)

  • GROW Grow – Show points in the order they occur in each stroke (e.g. for animating lines being drawn).

  • SHRINK Shrink – Hide points from the end of each stroke to the start (e.g. for animating lines being erased).

  • FADE Vanish – Hide points in the order they occur in each stroke (e.g. for animating ink fading or vanishing after getting drawn).

Type:

enum in [‘GROW’, ‘SHRINK’, ‘FADE’], default ‘GROW’

use_fading#

Fade out strokes instead of directly cutting off

Type:

boolean, default False

use_layer_pass_filter#

Use layer pass filter

Type:

boolean, default False

use_material_pass_filter#

Use material pass filter

Type:

boolean, default False

use_percentage#

Use a percentage factor to determine the visible points

Type:

boolean, default False

use_restrict_frame_range#

Only modify strokes during the specified frame range

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#