ShaderFxGlow(ShaderFx)#
base classes — bpy_struct
, ShaderFx
- class bpy.types.ShaderFxGlow(ShaderFx)#
Glow effect
- blend_mode#
Blend mode
- Type:
enum in [‘REGULAR’, ‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’], default ‘REGULAR’
- glow_color#
Color used for generated glow
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- mode#
Glow mode
- Type:
enum in [‘LUMINANCE’, ‘COLOR’], default ‘LUMINANCE’
- opacity#
Effect Opacity
- Type:
float in [0, 1], default 0.0
- rotation#
Rotation of the effect
- Type:
float in [-inf, inf], default 0.0
- samples#
Number of Blur Samples
- Type:
int in [1, 32], default 4
- select_color#
Color selected to apply glow
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- size#
Size of the effect
- Type:
mathutils.Vector
of 2 items in [0, inf], default (0.0, 0.0)
- threshold#
Limit to select color for glow effect
- Type:
float in [0, 1], default 0.0
- use_glow_under#
Glow only areas with alpha (not supported with Regular blend mode)
- Type:
boolean, default False
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type