View3DOverlay(bpy_struct)#

base class — bpy_struct

class bpy.types.View3DOverlay(bpy_struct)#

Settings for display of overlays in the 3D viewport

bone_wire_alpha#

Maximum opacity of bones in wireframe display mode

Type:

float in [0, inf], default 1.0

display_handle#

Limit the display of curve handles in edit mode

Type:

enum in [‘NONE’, ‘SELECTED’, ‘ALL’], default ‘SELECTED’

fade_inactive_alpha#

Strength of the fade effect

Type:

float in [0, 1], default 0.4

gpencil_fade_layer#

Fade layer opacity for Grease Pencil layers except the active one

Type:

float in [0, 1], default 0.5

gpencil_fade_objects#

Fade factor

Type:

float in [0, 1], default 0.5

gpencil_grid_opacity#

Canvas grid opacity

Type:

float in [0.1, 1], default 0.9

gpencil_vertex_paint_opacity#

Vertex Paint mix factor

Type:

float in [0, 1], default 1.0

grid_lines#

Number of grid lines to display in perspective view

Type:

int in [0, 1024], default 16

grid_scale#

Multiplier for the distance between 3D View grid lines

Type:

float in [0, inf], default 1.0

grid_scale_unit#

Grid cell size scaled by scene unit system settings

Type:

float in [-inf, inf], default 0.0, (readonly)

grid_subdivisions#

Number of subdivisions between grid lines

Type:

int in [1, 1024], default 10

normals_constant_screen_size#

Screen size for normals in the 3D view

Type:

float in [0, 100000], default 7.0

normals_length#

Display size for normals in the 3D view

Type:

float in [1e-05, 100000], default 0.02

retopology_offset#

Offset used to draw edit mesh in front of other geometry

Type:

float in [0, inf], default 0.2

sculpt_curves_cage_opacity#

Opacity of the cage overlay in curves sculpt mode

Type:

float in [0, 1], default 0.0

sculpt_mode_face_sets_opacity#
Type:

float in [0, 1], default 1.0

sculpt_mode_mask_opacity#
Type:

float in [0, 1], default 0.75

show_annotation#

Show annotations for this view

Type:

boolean, default True

show_axis_x#

Show the X axis line

Type:

boolean, default True

show_axis_y#

Show the Y axis line

Type:

boolean, default True

show_axis_z#

Show the Z axis line

Type:

boolean, default False

show_bones#

Display bones (disable to show motion paths only)

Type:

boolean, default False

show_camera_guides#

Show camera composition guides

Type:

boolean, default True

show_camera_passepartout#

Show camera passepartout

Type:

boolean, default True

show_cursor#

Display 3D Cursor Overlay

Type:

boolean, default False

show_curve_normals#

Display 3D curve normals in editmode

Type:

boolean, default False

show_edge_bevel_weight#

Display weights created for the Bevel modifier

Type:

boolean, default True

show_edge_crease#

Display creases created for Subdivision Surface modifier

Type:

boolean, default True

show_edge_seams#

Display UV unwrapping seams

Type:

boolean, default True

show_edge_sharp#

Display sharp edges, used with the Edge Split modifier

Type:

boolean, default True

show_extra_edge_angle#

Display selected edge angle, using global values when set in the transform panel

Type:

boolean, default False

show_extra_edge_length#

Display selected edge lengths, using global values when set in the transform panel

Type:

boolean, default False

show_extra_face_angle#

Display the angles in the selected edges, using global values when set in the transform panel

Type:

boolean, default False

show_extra_face_area#

Display the area of selected faces, using global values when set in the transform panel

Type:

boolean, default False

show_extra_indices#

Display the index numbers of selected vertices, edges, and faces

Type:

boolean, default False

show_extras#

Object details, including empty wire, cameras and other visual guides

Type:

boolean, default False

show_face_center#

Display face center when face selection is enabled in solid shading modes

Type:

boolean, default False

show_face_normals#

Display face normals as lines

Type:

boolean, default False

show_face_orientation#

Show the Face Orientation Overlay

Type:

boolean, default False

show_faces#

Highlight selected faces

Type:

boolean, default True

show_fade_inactive#

Fade inactive geometry using the viewport background color

Type:

boolean, default False

show_floor#

Show the ground plane grid

Type:

boolean, default True

show_freestyle_edge_marks#

Display Freestyle edge marks, used with the Freestyle renderer

Type:

boolean, default True

show_freestyle_face_marks#

Display Freestyle face marks, used with the Freestyle renderer

Type:

boolean, default True

show_light_colors#

Show light colors

Type:

boolean, default False

show_look_dev#

Show HDRI preview spheres

Type:

boolean, default False

show_motion_paths#

Show the Motion Paths Overlay

Type:

boolean, default False

show_object_origins#

Show object center dots

Type:

boolean, default False

show_object_origins_all#

Show the object origin center dot for all (selected and unselected) objects

Type:

boolean, default False

show_onion_skins#

Show the Onion Skinning Overlay

Type:

boolean, default False

show_ortho_grid#

Show grid in orthographic side view

Type:

boolean, default True

show_outline_selected#

Show an outline highlight around selected objects

Type:

boolean, default True

show_overlays#

Display overlays like gizmos and outlines

Type:

boolean, default False

show_paint_wire#

Use wireframe display in painting modes

Type:

boolean, default False

show_relationship_lines#

Show dashed lines indicating parent or constraint relationships

Type:

boolean, default False

show_retopology#

Hide the solid mesh and offset the overlay towards the view. Selection is occluded by inactive geometry, unless X-Ray is enabled

Type:

boolean, default False

show_sculpt_curves_cage#

Show original curves that are currently being edited

Type:

boolean, default False

show_sculpt_face_sets#
Type:

boolean, default True

show_sculpt_mask#
Type:

boolean, default True

show_split_normals#

Display vertex-per-face normals as lines

Type:

boolean, default False

show_stats#

Display scene statistics overlay text

Type:

boolean, default False

show_statvis#

Display statistical information about the mesh

Type:

boolean, default False

show_text#

Display overlay text

Type:

boolean, default False

show_vertex_normals#

Display vertex normals as lines

Type:

boolean, default False

show_viewer_attribute#

Show attribute overlay for active viewer node

Type:

boolean, default True

show_viewer_text#

Show attribute values as text in viewport

Type:

boolean, default False

show_weight#

Display weights in editmode

Type:

boolean, default False

show_wireframes#

Show face edges wires

Type:

boolean, default False

show_wpaint_contours#

Show contour lines formed by points with the same interpolated weight

Type:

boolean, default False

show_xray_bone#

Show the bone selection overlay

Type:

boolean, default False

texture_paint_mode_opacity#

Opacity of the texture paint mode stencil mask overlay

Type:

float in [0, 1], default 1.0

use_debug_freeze_view_culling#

Freeze view culling bounds

Type:

boolean, default False

use_gpencil_canvas_xray#

Show Canvas grid in front

Type:

boolean, default False

use_gpencil_edit_lines#

Show Edit Lines when editing strokes

Type:

boolean, default True

use_gpencil_fade_gp_objects#

Fade Grease Pencil Objects, except the active one

Type:

boolean, default False

use_gpencil_fade_layers#

Toggle fading of Grease Pencil layers except the active one

Type:

boolean, default False

use_gpencil_fade_objects#

Fade all viewport objects with a full color layer to improve visibility

Type:

boolean, default False

use_gpencil_grid#

Display a grid over grease pencil paper

Type:

boolean, default False

use_gpencil_multiedit_line_only#

Show Edit Lines only in multiframe

Type:

boolean, default False

use_gpencil_onion_skin#

Show ghosts of the keyframes before and after the current frame

Type:

boolean, default False

use_gpencil_show_directions#

Show stroke drawing direction with a bigger green dot (start) and smaller red dot (end) points

Type:

boolean, default False

use_gpencil_show_material_name#

Show material name assigned to each stroke

Type:

boolean, default False

use_normals_constant_screen_size#

Keep size of normals constant in relation to 3D view

Type:

boolean, default False

vertex_opacity#

Opacity for edit vertices

Type:

float in [0, 1], default 1.0

vertex_paint_mode_opacity#

Opacity of the texture paint mode stencil mask overlay

Type:

float in [0, 1], default 1.0

viewer_attribute_opacity#

Opacity of the attribute that is currently visualized

Type:

float in [0, 1], default 1.0

weight_paint_mode_opacity#

Opacity of the weight paint mode overlay

Type:

float in [0, 1], default 1.0

wireframe_opacity#

Opacity of the displayed edges (1.0 for opaque)

Type:

float in [0, 1], default 1.0

wireframe_threshold#

Adjust the angle threshold for displaying edges (1.0 for all)

Type:

float in [0, 1], default 1.0

xray_alpha_bone#

Opacity to use for bone selection

Type:

float in [0, 1], default 0.5

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#