MagicTexture(Texture)#
base classes — bpy_struct
, ID
, Texture
- class bpy.types.MagicTexture(Texture)#
Procedural noise texture
- noise_depth#
Depth of the noise
- Type:
int in [0, 30], default 2
- turbulence#
Turbulence of the noise
- Type:
float in [0.0001, inf], default 5.0
- users_material#
Materials that use this texture
(readonly)
- users_object_modifier#
Object modifiers that use this texture
(readonly)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type