GreasePencilArrayModifier(Modifier)#

base classes — bpy_struct, Modifier

class bpy.types.GreasePencilArrayModifier(Modifier)#

Create grid of duplicate instances

constant_offset#

Value for the distance between items

Type:

mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

count#

Number of items

Type:

int in [1, 32767], default 2

invert_layer_filter#

Invert layer filter

Type:

boolean, default False

invert_layer_pass_filter#

Invert layer pass filter

Type:

boolean, default False

invert_material_filter#

Invert material filter

Type:

boolean, default False

invert_material_pass_filter#

Invert material pass filter

Type:

boolean, default False

layer_filter#

Layer name

Type:

string, default “”, (never None)

layer_pass_filter#

Layer pass filter

Type:

int in [0, 100], default 0

material_filter#

Material used for filtering

Type:

Material

material_pass_filter#

Material pass

Type:

int in [0, 100], default 0

offset_object#

Use the location and rotation of another object to determine the distance and rotational change between arrayed items

Type:

Object

open_constant_offset_panel#
Type:

boolean, default False

open_influence_panel#
Type:

boolean, default False

open_object_offset_panel#
Type:

boolean, default False

open_randomize_panel#
Type:

boolean, default False

open_relative_offset_panel#
Type:

boolean, default False

random_offset#

Value for changes in location

Type:

mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

random_rotation#

Value for changes in rotation

Type:

mathutils.Euler rotation of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

random_scale#

Value for changes in scale

Type:

mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

relative_offset#

The size of the geometry will determine the distance between arrayed items

Type:

mathutils.Vector of 3 items in [-inf, inf], default (1.0, 0.0, 0.0)

replace_material#

Index of the material used for generated strokes (0 keep original material)

Type:

int in [0, 32767], default 0

seed#

Random seed

Type:

int in [0, inf], default 1

use_constant_offset#

Enable offset

Type:

boolean, default False

use_layer_pass_filter#

Use layer pass filter

Type:

boolean, default False

use_material_pass_filter#

Use material pass filter

Type:

boolean, default False

use_object_offset#

Add another object’s transformation to the total offset

Type:

boolean, default False

use_relative_offset#

Add an offset relative to the object’s bounding box

Type:

boolean, default True

use_uniform_random_scale#

Use the same random seed for each scale axis for a uniform scale

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#