MaterialLineArt(bpy_struct)#
base class — bpy_struct
- class bpy.types.MaterialLineArt(bpy_struct)#
- intersection_priority#
The intersection line will be included into the object with the higher intersection priority value
- Type:
int in [0, 255], default 0
- mat_occlusion#
Faces with this material will behave as if it has set number of layers in occlusion
- Type:
int in [0, 255], default 1
- use_intersection_priority_override#
Override object and collection intersection priority value
- Type:
boolean, default False
- use_material_mask#
Use material masks to filter out occluded strokes
- Type:
boolean, default False
- use_material_mask_bits#
- Type:
boolean array of 8 items, default (False, False, False, False, False, False, False, False)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type