VertexWeightMixModifier(Modifier)#

base classes — bpy_struct, Modifier

class bpy.types.VertexWeightMixModifier(Modifier)#

Mix the weights of two vertex groups

default_weight_a#

Default weight a vertex will have if it is not in the first A vgroup

Type:

float in [0, 1], default 0.0

default_weight_b#

Default weight a vertex will have if it is not in the second B vgroup

Type:

float in [0, 1], default 0.0

invert_mask_vertex_group#

Invert vertex group mask influence

Type:

boolean, default False

invert_vertex_group_a#

Invert the influence of vertex group A

Type:

boolean, default False

invert_vertex_group_b#

Invert the influence of vertex group B

Type:

boolean, default False

mask_constant#

Global influence of current modifications on vgroup

Type:

float in [-inf, inf], default 1.0

mask_tex_map_bone#

Which bone to take texture coordinates from

Type:

string, default “”, (never None)

mask_tex_map_object#

Which object to take texture coordinates from

Type:

Object

mask_tex_mapping#

Which texture coordinates to use for mapping

  • LOCAL Local – Use local generated coordinates.

  • GLOBAL Global – Use global coordinates.

  • OBJECT Object – Use local generated coordinates of another object.

  • UV UV – Use coordinates from a UV layer.

Type:

enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’

mask_tex_use_channel#

Which texture channel to use for masking

Type:

enum in [‘INT’, ‘RED’, ‘GREEN’, ‘BLUE’, ‘HUE’, ‘SAT’, ‘VAL’, ‘ALPHA’], default ‘INT’

mask_tex_uv_layer#

UV map name

Type:

string, default “”, (never None)

mask_texture#

Masking texture

Type:

Texture

mask_vertex_group#

Masking vertex group name

Type:

string, default “”, (never None)

mix_mode#

How weights from vgroup B affect weights of vgroup A

  • SET Replace – Replace VGroup A’s weights by VGroup B’s ones.

  • ADD Add – Add VGroup B’s weights to VGroup A’s ones.

  • SUB Subtract – Subtract VGroup B’s weights from VGroup A’s ones.

  • MUL Multiply – Multiply VGroup A’s weights by VGroup B’s ones.

  • DIV Divide – Divide VGroup A’s weights by VGroup B’s ones.

  • DIF Difference – Difference between VGroup A’s and VGroup B’s weights.

  • AVG Average – Average value of VGroup A’s and VGroup B’s weights.

  • MIN Minimum – Minimum of VGroup A’s and VGroup B’s weights.

  • MAX Maximum – Maximum of VGroup A’s and VGroup B’s weights.

Type:

enum in [‘SET’, ‘ADD’, ‘SUB’, ‘MUL’, ‘DIV’, ‘DIF’, ‘AVG’, ‘MIN’, ‘MAX’], default ‘SET’

mix_set#

Which vertices should be affected

  • ALL All – Affect all vertices (might add some to VGroup A).

  • A VGroup A – Affect vertices in VGroup A.

  • B VGroup B – Affect vertices in VGroup B (might add some to VGroup A).

  • OR VGroup A or B – Affect vertices in at least one of both VGroups (might add some to VGroup A).

  • AND VGroup A and B – Affect vertices in both groups.

Type:

enum in [‘ALL’, ‘A’, ‘B’, ‘OR’, ‘AND’], default ‘AND’

normalize#

Normalize the resulting weights (otherwise they are only clamped within 0.0 to 1.0 range)

Type:

boolean, default False

vertex_group_a#

First vertex group name

Type:

string, default “”, (never None)

vertex_group_b#

Second vertex group name

Type:

string, default “”, (never None)

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#