RenderLayer(bpy_struct)#
base class — bpy_struct
- class bpy.types.RenderLayer(bpy_struct)#
- name#
View layer name
- Type:
string, default “”, (readonly, never None)
- passes#
- Type:
RenderPasses
bpy_prop_collection
ofRenderPass
, (readonly)
- use_ao#
Render Ambient Occlusion in this Layer
- Type:
boolean, default False, (readonly)
- use_motion_blur#
Render motion blur in this Layer, if enabled in the scene
- Type:
boolean, default False, (readonly)
- use_pass_ambient_occlusion#
Deliver Ambient Occlusion pass
- Type:
boolean, default False, (readonly)
- use_pass_combined#
Deliver full combined RGBA buffer
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_color#
Deliver diffuse color pass
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_direct#
Deliver diffuse direct pass
- Type:
boolean, default False, (readonly)
- use_pass_diffuse_indirect#
Deliver diffuse indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_emit#
Deliver emission pass
- Type:
boolean, default False, (readonly)
- use_pass_environment#
Deliver environment lighting pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_color#
Deliver glossy color pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_direct#
Deliver glossy direct pass
- Type:
boolean, default False, (readonly)
- use_pass_glossy_indirect#
Deliver glossy indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_material_index#
Deliver material index pass
- Type:
boolean, default False, (readonly)
- use_pass_mist#
Deliver mist factor pass (0.0 to 1.0)
- Type:
boolean, default False, (readonly)
- use_pass_normal#
Deliver normal pass
- Type:
boolean, default False, (readonly)
- use_pass_object_index#
Deliver object index pass
- Type:
boolean, default False, (readonly)
- use_pass_position#
Deliver position pass
- Type:
boolean, default False, (readonly)
- use_pass_shadow#
Deliver shadow pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_color#
Deliver subsurface color pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_direct#
Deliver subsurface direct pass
- Type:
boolean, default False, (readonly)
- use_pass_subsurface_indirect#
Deliver subsurface indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_color#
Deliver transmission color pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_direct#
Deliver transmission direct pass
- Type:
boolean, default False, (readonly)
- use_pass_transmission_indirect#
Deliver transmission indirect pass
- Type:
boolean, default False, (readonly)
- use_pass_uv#
Deliver texture UV pass
- Type:
boolean, default False, (readonly)
- use_pass_vector#
Deliver speed vector pass
- Type:
boolean, default False, (readonly)
- use_pass_z#
Deliver Z values pass
- Type:
boolean, default False, (readonly)
- use_sky#
Render Sky in this Layer
- Type:
boolean, default False, (readonly)
- use_solid#
Render Solid faces in this Layer
- Type:
boolean, default False, (readonly)
- use_strand#
Render Strands in this Layer
- Type:
boolean, default False, (readonly)
- use_volumes#
Render volumes in this Layer
- Type:
boolean, default False, (readonly)
- load_from_file(filepath, x=0, y=0)#
Copies the pixels of this renderlayer from an image file
- Parameters:
filepath (string, (never None)) – File Path, File path to load into this render tile, must be no smaller than the renderlayer
x (int in [0, inf], (optional)) – Offset X, Offset the position to copy from if the image is larger than the render layer
y (int in [0, inf], (optional)) – Offset Y, Offset the position to copy from if the image is larger than the render layer
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type