Poselib Operators#

bpy.ops.poselib.apply_pose_asset(blend_factor=1.0, flipped=False)#

Apply the given Pose Action to the rig

Parameters:
  • blend_factor (float in [-inf, inf], (optional)) – Blend Factor, Amount that the pose is applied on top of the existing poses. A negative value will subtract the pose instead of adding it

  • flipped (boolean, (optional)) – Apply Flipped, When enabled, applies the pose flipped over the X-axis

bpy.ops.poselib.blend_pose_asset(blend_factor=0.0, flipped=False, release_confirm=False)#

Blend the given Pose Action to the rig

Parameters:
  • blend_factor (float in [-inf, inf], (optional)) – Blend Factor, Amount that the pose is applied on top of the existing poses. A negative value will subtract the pose instead of adding it

  • flipped (boolean, (optional)) – Apply Flipped, When enabled, applies the pose flipped over the X-axis

  • release_confirm (boolean, (optional)) – Confirm on Release, Always confirm operation when releasing button

bpy.ops.poselib.convert_old_object_poselib()#

Create a pose asset for each pose marker in this legacy pose library data-block

File:

addons_core/pose_library/operators.py:445

bpy.ops.poselib.convert_old_poselib()#

Create a pose asset for each pose marker in the current action

File:

addons_core/pose_library/operators.py:411

bpy.ops.poselib.copy_as_asset()#

Create a new pose asset on the clipboard, to be pasted into an Asset Browser

File:

addons_core/pose_library/operators.py:219

bpy.ops.poselib.create_pose_asset(pose_name='', activate_new_action=True)#

Create a new Action that contains the pose of the selected bones, and mark it as Asset. The asset will be stored in the current blend file

Parameters:
  • pose_name (string, (optional, never None)) – Pose Name

  • activate_new_action (boolean, (optional)) – Activate New Action

File:

addons_core/pose_library/operators.py:82

bpy.ops.poselib.paste_asset()#

Paste the Asset that was previously copied using Copy As Asset

File:

addons_core/pose_library/operators.py:293

bpy.ops.poselib.pose_asset_select_bones(select=True, flipped=False)#

Select those bones that are used in this pose

Parameters:
  • select (boolean, (optional)) – Select

  • flipped (boolean, (optional)) – Flipped

File:

addons_core/pose_library/operators.py:331

bpy.ops.poselib.restore_previous_action()#

Switch back to the previous Action, after creating a pose asset

File:

addons_core/pose_library/operators.py:168