XrActionMapItem(bpy_struct)#
base class — bpy_struct
- class bpy.types.XrActionMapItem(bpy_struct)#
- bimanual#
The action depends on the states/poses of both user paths
- Type:
boolean, default False
- bindings#
Bindings for the action map item, mapping the action to an XR input
- Type:
XrActionMapBindings
bpy_prop_collection
ofXrActionMapBinding
, (readonly)
- haptic_amplitude#
Intensity of the haptic vibration, ranging from 0.0 to 1.0
- Type:
float in [0, 1], default 0.0
- haptic_duration#
Haptic duration in seconds. 0.0 is the minimum supported duration.
- Type:
float in [0, inf], default 0.0
- haptic_frequency#
Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime’s default frequency.
- Type:
float in [0, inf], default 0.0
- haptic_match_user_paths#
Apply haptics to the same user paths for the haptic action and this action
- Type:
boolean, default False
- haptic_mode#
Haptic application mode
PRESS
Press – Apply haptics on button press.RELEASE
Release – Apply haptics on button release.PRESS_RELEASE
Press Release – Apply haptics on button press and release.REPEAT
Repeat – Apply haptics repeatedly for the duration of the button press.
- Type:
enum in [‘PRESS’, ‘RELEASE’, ‘PRESS_RELEASE’, ‘REPEAT’], default ‘PRESS’
- haptic_name#
Name of the haptic action to apply when executing this action
- Type:
string, default “”, (never None)
- name#
Name of the action map item
- Type:
string, default “”, (never None)
- op#
Identifier of operator to call on action event
- Type:
string, default “”, (never None)
- op_mode#
Operator execution mode
PRESS
Press – Execute operator on button press (non-modal operators only).RELEASE
Release – Execute operator on button release (non-modal operators only).MODAL
Modal – Use modal execution (modal operators only).
- Type:
enum in [‘PRESS’, ‘RELEASE’, ‘MODAL’], default ‘PRESS’
- op_name#
Name of operator (translated) to call on action event
- Type:
string, default “”, (readonly, never None)
- op_properties#
Properties to set when the operator is called
- Type:
OperatorProperties
, (readonly)
- pose_is_controller_aim#
The action poses will be used for the VR controller aims
- Type:
boolean, default False
- pose_is_controller_grip#
The action poses will be used for the VR controller grips
- Type:
boolean, default False
- selected_binding#
Currently selected binding
- Type:
int in [-32768, 32767], default 0
- type#
Action type
FLOAT
Float – Float action, representing either a digital or analog button.VECTOR2D
Vector2D – 2D float vector action, representing a thumbstick or trackpad.POSE
Pose – 3D pose action, representing a controller’s location and rotation.VIBRATION
Vibration – Haptic vibration output action, to be applied with a duration, frequency, and amplitude.
- Type:
enum in [‘FLOAT’, ‘VECTOR2D’, ‘POSE’, ‘VIBRATION’], default ‘FLOAT’
- user_paths#
OpenXR user paths
- Type:
XrUserPaths
bpy_prop_collection
ofXrUserPath
, (readonly)
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass