ShaderNodeTexGabor(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeTexGabor(ShaderNode)#
Generate Gabor noise
- color_mapping#
Color mapping settings
- Type:
ColorMapping
, (readonly, never None)
- gabor_type#
The type of Gabor noise to evaluate
2D
2D – Use the 2D vector (X, Y) as input. The Z component is ignored..3D
3D – Use the 3D vector (X, Y, Z) as input.
- Type:
enum in [‘2D’, ‘3D’], default ‘2D’
- texture_mapping#
Texture coordinate mapping settings
- Type:
TexMapping
, (readonly, never None)
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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