UserSolidLight(bpy_struct)#

base class — bpy_struct

class bpy.types.UserSolidLight(bpy_struct)#

Light used for Studio lighting in solid shading mode

diffuse_color#

Color of the light’s diffuse highlight

Type:

mathutils.Color of 3 items in [0, inf], default (0.8, 0.8, 0.8)

direction#

Direction that the light is shining

Type:

mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 1.0)

smooth#

Smooth the lighting from this light

Type:

float in [0, 1], default 0.5

specular_color#

Color of the light’s specular highlight

Type:

mathutils.Color of 3 items in [0, inf], default (0.8, 0.8, 0.8)

use#

Enable this light in solid shading mode

Type:

boolean, default True

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#