CompositorNodeTree(NodeTree)#

base classes — bpy_struct, ID, NodeTree

class bpy.types.CompositorNodeTree(NodeTree)#

Node tree consisting of linked nodes used for compositing

edit_quality#

Quality when editing

  • HIGH High – High quality.

  • MEDIUM Medium – Medium quality.

  • LOW Low – Low quality.

Type:

enum in [‘HIGH’, ‘MEDIUM’, ‘LOW’], default ‘HIGH’

execution_mode#

Set how compositing is executed

Type:

enum in [‘CPU’, ‘GPU’], default ‘CPU’

precision#

The precision of compositor intermediate result

  • AUTO Auto – Full precision for final renders, half precision otherwise.

  • FULL Full – Full precision.

Type:

enum in [‘AUTO’, ‘FULL’], default ‘AUTO’

render_quality#

Quality when rendering

  • HIGH High – High quality.

  • MEDIUM Medium – Medium quality.

  • LOW Low – Low quality.

Type:

enum in [‘HIGH’, ‘MEDIUM’, ‘LOW’], default ‘HIGH’

use_two_pass#

Use two pass execution during editing: first calculate fast nodes, second pass calculate all nodes

Type:

boolean, default False

use_viewer_border#

Use boundaries for viewer nodes and composite backdrop

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#