TriangulateModifier(Modifier)#

base classes — bpy_struct, Modifier

class bpy.types.TriangulateModifier(Modifier)#

Triangulate Mesh

keep_custom_normals#

Try to preserve custom normals. Warning: Depending on chosen triangulation method, shading may not be fully preserved, “Fixed” method usually gives the best result here

Type:

boolean, default False

min_vertices#

Triangulate only polygons with vertex count greater than or equal to this number

Type:

int in [4, inf], default 4

ngon_method#

Method for splitting the n-gons into triangles

Type:

enum in Modifier Triangulate Ngon Method Items, default ‘BEAUTY’

quad_method#

Method for splitting the quads into triangles

Type:

enum in Modifier Triangulate Quad Method Items, default ‘SHORTEST_DIAGONAL’

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#