TransformConstraint(Constraint)

base classes — bpy_struct, Constraint

class bpy.types.TransformConstraint.TransformConstraint(Constraint)

Map transformations of the target to the object

from_max_x

Top range of X axis source motion

Type

float in [-inf, inf], default 0.0

from_max_x_rot

Top range of X axis source motion

Type

float in [-inf, inf], default 0.0

from_max_x_scale

Top range of X axis source motion

Type

float in [-inf, inf], default 0.0

from_max_y

Top range of Y axis source motion

Type

float in [-inf, inf], default 0.0

from_max_y_rot

Top range of Y axis source motion

Type

float in [-inf, inf], default 0.0

from_max_y_scale

Top range of Y axis source motion

Type

float in [-inf, inf], default 0.0

from_max_z

Top range of Z axis source motion

Type

float in [-inf, inf], default 0.0

from_max_z_rot

Top range of Z axis source motion

Type

float in [-inf, inf], default 0.0

from_max_z_scale

Top range of Z axis source motion

Type

float in [-inf, inf], default 0.0

from_min_x

Bottom range of X axis source motion

Type

float in [-inf, inf], default 0.0

from_min_x_rot

Bottom range of X axis source motion

Type

float in [-inf, inf], default 0.0

from_min_x_scale

Bottom range of X axis source motion

Type

float in [-inf, inf], default 0.0

from_min_y

Bottom range of Y axis source motion

Type

float in [-inf, inf], default 0.0

from_min_y_rot

Bottom range of Y axis source motion

Type

float in [-inf, inf], default 0.0

from_min_y_scale

Bottom range of Y axis source motion

Type

float in [-inf, inf], default 0.0

from_min_z

Bottom range of Z axis source motion

Type

float in [-inf, inf], default 0.0

from_min_z_rot

Bottom range of Z axis source motion

Type

float in [-inf, inf], default 0.0

from_min_z_scale

Bottom range of Z axis source motion

Type

float in [-inf, inf], default 0.0

from_rotation_mode

Specify the type of rotation channels to use

  • AUTO Auto Euler, Euler using the rotation order of the target.

  • XYZ XYZ Euler, Euler using the XYZ rotation order.

  • XZY XZY Euler, Euler using the XZY rotation order.

  • YXZ YXZ Euler, Euler using the YXZ rotation order.

  • YZX YZX Euler, Euler using the YZX rotation order.

  • ZXY ZXY Euler, Euler using the ZXY rotation order.

  • ZYX ZYX Euler, Euler using the ZYX rotation order.

  • QUATERNION Quaternion, Quaternion rotation.

  • SWING_TWIST_X Swing and X Twist, Decompose into a swing rotation to aim the X axis, followed by twist around it.

  • SWING_TWIST_Y Swing and Y Twist, Decompose into a swing rotation to aim the Y axis, followed by twist around it.

  • SWING_TWIST_Z Swing and Z Twist, Decompose into a swing rotation to aim the Z axis, followed by twist around it.

Type

enum in [‘AUTO’, ‘XYZ’, ‘XZY’, ‘YXZ’, ‘YZX’, ‘ZXY’, ‘ZYX’, ‘QUATERNION’, ‘SWING_TWIST_X’, ‘SWING_TWIST_Y’, ‘SWING_TWIST_Z’], default ‘AUTO’

map_from

The transformation type to use from the target

Type

enum in [‘LOCATION’, ‘ROTATION’, ‘SCALE’], default ‘LOCATION’

map_to

The transformation type to affect of the constrained object

Type

enum in [‘LOCATION’, ‘ROTATION’, ‘SCALE’], default ‘LOCATION’

map_to_x_from

The source axis constrained object’s X axis uses

Type

enum in [‘X’, ‘Y’, ‘Z’], default ‘X’

map_to_y_from

The source axis constrained object’s Y axis uses

Type

enum in [‘X’, ‘Y’, ‘Z’], default ‘X’

map_to_z_from

The source axis constrained object’s Z axis uses

Type

enum in [‘X’, ‘Y’, ‘Z’], default ‘X’

mix_mode

Specify how to combine the new location with original

  • REPLACE Replace, Replace component values.

  • ADD Add, Add component values together.

Type

enum in [‘REPLACE’, ‘ADD’], default ‘ADD’

mix_mode_rot

Specify how to combine the new rotation with original

  • REPLACE Replace, Replace component values.

  • ADD Add, Add component values together.

  • BEFORE Before Original, Apply new rotation before original, as if it was on a parent.

  • AFTER After Original, Apply new rotation after original, as if it was on a child.

Type

enum in [‘REPLACE’, ‘ADD’, ‘BEFORE’, ‘AFTER’], default ‘ADD’

mix_mode_scale

Specify how to combine the new scale with original

  • REPLACE Replace, Replace component values.

  • MULTIPLY Multiply, Multiply component values together.

Type

enum in [‘REPLACE’, ‘MULTIPLY’], default ‘REPLACE’

subtarget

Armature bone, mesh or lattice vertex group, …

Type

string, default “”, (never None)

target

Target object

Type

Object

to_euler_order

Explicitly specify the output euler rotation order

  • AUTO Default, Euler using the default rotation order.

  • XYZ XYZ Euler, Euler using the XYZ rotation order.

  • XZY XZY Euler, Euler using the XZY rotation order.

  • YXZ YXZ Euler, Euler using the YXZ rotation order.

  • YZX YZX Euler, Euler using the YZX rotation order.

  • ZXY ZXY Euler, Euler using the ZXY rotation order.

  • ZYX ZYX Euler, Euler using the ZYX rotation order.

Type

enum in [‘AUTO’, ‘XYZ’, ‘XZY’, ‘YXZ’, ‘YZX’, ‘ZXY’, ‘ZYX’], default ‘AUTO’

to_max_x

Top range of X axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_x_rot

Top range of X axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_x_scale

Top range of X axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_y

Top range of Y axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_y_rot

Top range of Y axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_y_scale

Top range of Y axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_z

Top range of Z axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_z_rot

Top range of Z axis destination motion

Type

float in [-inf, inf], default 0.0

to_max_z_scale

Top range of Z axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_x

Bottom range of X axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_x_rot

Bottom range of X axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_x_scale

Bottom range of X axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_y

Bottom range of Y axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_y_rot

Bottom range of Y axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_y_scale

Bottom range of Y axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_z

Bottom range of Z axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_z_rot

Bottom range of Z axis destination motion

Type

float in [-inf, inf], default 0.0

to_min_z_scale

Bottom range of Z axis destination motion

Type

float in [-inf, inf], default 0.0

use_motion_extrapolate

Extrapolate ranges

Type

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

  • bpy_struct.id_data

  • Constraint.name

  • Constraint.type

  • Constraint.owner_space

  • Constraint.target_space

  • Constraint.mute

  • Constraint.show_expanded

  • Constraint.is_valid

  • Constraint.active

  • Constraint.is_proxy_local

  • Constraint.influence

  • Constraint.error_location

  • Constraint.error_rotation

Inherited Functions

  • bpy_struct.as_pointer

  • bpy_struct.driver_add

  • bpy_struct.driver_remove

  • bpy_struct.get

  • bpy_struct.is_property_hidden

  • bpy_struct.is_property_overridable_library

  • bpy_struct.is_property_readonly

  • bpy_struct.is_property_set

  • bpy_struct.items

  • bpy_struct.keyframe_delete

  • bpy_struct.keyframe_insert

  • bpy_struct.keys

  • bpy_struct.path_from_id

  • bpy_struct.path_resolve

  • bpy_struct.pop

  • bpy_struct.property_overridable_library_set

  • bpy_struct.property_unset

  • bpy_struct.type_recast

  • bpy_struct.values

  • Constraint.bl_rna_get_subclass

  • Constraint.bl_rna_get_subclass_py