RaytraceEEVEE(bpy_struct)

base class — bpy_struct

class bpy.types.RaytraceEEVEE(bpy_struct)

Quality options for the raytracing pipeline

denoise_bilateral

Blur the resolved radiance using a bilateral filter

Type:

boolean, default True

denoise_spatial

Reuse neighbor pixels’ rays

Type:

boolean, default True

denoise_temporal

Accumulate samples by reprojecting last tracing results

Type:

boolean, default True

resolution_scale

Determines the number of rays per pixel. Higher resolution uses more memory.

  • 1 1:1 – Full resolution.

  • 2 1:2 – Render this effect at 50% render resolution.

  • 4 1:4 – Render this effect at 25% render resolution.

  • 8 1:8 – Render this effect at 12.5% render resolution.

  • 16 1:16 – Render this effect at 6.25% render resolution.

Type:

enum in [‘1’, ‘2’, ‘4’, ‘8’, ‘16’], default ‘2’

screen_trace_quality

Precision of the screen space ray-tracing

Type:

float in [0, 1], default 0.25

screen_trace_thickness

Surface thickness used to detect intersection when using screen-tracing

Type:

float in [1e-06, inf], default 0.2

trace_max_roughness

Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation.

Type:

float in [0, 1], default 0.5

use_denoise

Enable noise reduction techniques for raytraced effects

Type:

boolean, default True

classmethod bl_rna_get_subclass(id, default=None)
Parameters:

id (str) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters:

id (str) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties

Inherited Functions

References