ShaderNodeLightPath(ShaderNode)#
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeLightPath(ShaderNode)#
Retrieve the type of incoming ray for which the shader is being executed. Typically used for non-physically-based tricks
- classmethod is_registered_node_type()#
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod input_template(index)#
Input socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod output_template(index)#
Output socket template
- Parameters:
index (int in [0, inf]) – Index
- Returns:
result
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties#
Inherited Functions#
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