XrSessionSettings(bpy_struct)#

base class — bpy_struct

class bpy.types.XrSessionSettings(bpy_struct)#
base_pose_angle#

Rotation angle around the Z-Axis to apply the rotation deltas from the VR headset to

Type:

float in [-inf, inf], default 0.0

base_pose_location#

Coordinates to apply translation deltas from the VR headset to

Type:

mathutils.Vector of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

base_pose_object#

Object to take the location and rotation to which translation and rotation deltas from the VR headset will be applied to

Type:

Object

base_pose_type#

Define where the location and rotation for the VR view come from, to which translation and rotation deltas from the VR headset will be applied to

  • SCENE_CAMERA Scene Camera – Follow the active scene camera to define the VR view’s base pose.

  • OBJECT Object – Follow the transformation of an object to define the VR view’s base pose.

  • CUSTOM Custom – Follow a custom transformation to define the VR view’s base pose.

Type:

enum in [‘SCENE_CAMERA’, ‘OBJECT’, ‘CUSTOM’], default ‘SCENE_CAMERA’

base_scale#

Uniform scale to apply to VR view

Type:

float in [1e-06, inf], default 1.0

clip_end#

VR viewport far clipping distance

Type:

float in [1e-06, inf], default 0.0

clip_start#

VR viewport near clipping distance

Type:

float in [1e-06, inf], default 0.0

controller_draw_style#

Style to use when drawing VR controllers

  • DARK Dark – Draw dark controller.

  • LIGHT Light – Draw light controller.

  • DARK_RAY Dark + Ray – Draw dark controller with aiming axis ray.

  • LIGHT_RAY Light + Ray – Draw light controller with aiming axis ray.

Type:

enum in [‘DARK’, ‘LIGHT’, ‘DARK_RAY’, ‘LIGHT_RAY’], default ‘DARK’

icon_from_show_object_viewport#
Type:

int in [-inf, inf], default 0, (readonly)

shading#
Type:

View3DShading, (readonly, never None)

show_annotation#

Show annotations for this view

Type:

boolean, default False

show_controllers#

Show VR controllers (requires VR actions for controller poses)

Type:

boolean, default False

show_custom_overlays#

Show custom VR overlays

Type:

boolean, default False

show_floor#

Show the ground plane grid

Type:

boolean, default False

show_object_extras#

Show object extras, including empties, lights, and cameras

Type:

boolean, default False

show_object_select_armature#

Allow selection of armatures

Type:

boolean, default False

show_object_select_camera#

Allow selection of cameras

Type:

boolean, default False

show_object_select_curve#

Allow selection of curves

Type:

boolean, default False

show_object_select_curves#

Allow selection of hair curves

Type:

boolean, default False

show_object_select_empty#

Allow selection of empties

Type:

boolean, default False

show_object_select_font#

Allow selection of text objects

Type:

boolean, default False

show_object_select_grease_pencil#

Allow selection of grease pencil objects

Type:

boolean, default False

show_object_select_lattice#

Allow selection of lattices

Type:

boolean, default False

show_object_select_light#

Allow selection of lights

Type:

boolean, default False

show_object_select_light_probe#

Allow selection of light probes

Type:

boolean, default False

show_object_select_mesh#

Allow selection of mesh objects

Type:

boolean, default False

show_object_select_meta#

Allow selection of metaballs

Type:

boolean, default False

show_object_select_pointcloud#

Allow selection of point clouds

Type:

boolean, default False

show_object_select_speaker#

Allow selection of speakers

Type:

boolean, default False

show_object_select_surf#

Allow selection of surfaces

Type:

boolean, default False

show_object_select_volume#

Allow selection of volumes

Type:

boolean, default False

show_object_viewport_armature#

Show armatures

Type:

boolean, default False

show_object_viewport_camera#

Show cameras

Type:

boolean, default False

show_object_viewport_curve#

Show curves

Type:

boolean, default False

show_object_viewport_curves#

Show hair curves

Type:

boolean, default False

show_object_viewport_empty#

Show empties

Type:

boolean, default False

show_object_viewport_font#

Show text objects

Type:

boolean, default False

show_object_viewport_grease_pencil#

Show grease pencil objects

Type:

boolean, default False

show_object_viewport_lattice#

Show lattices

Type:

boolean, default False

show_object_viewport_light#

Show lights

Type:

boolean, default False

show_object_viewport_light_probe#

Show light probes

Type:

boolean, default False

show_object_viewport_mesh#

Show mesh objects

Type:

boolean, default False

show_object_viewport_meta#

Show metaballs

Type:

boolean, default False

show_object_viewport_pointcloud#

Show point clouds

Type:

boolean, default False

show_object_viewport_speaker#

Show speakers

Type:

boolean, default False

show_object_viewport_surf#

Show surfaces

Type:

boolean, default False

show_object_viewport_volume#

Show volumes

Type:

boolean, default False

show_passthrough#

Show the passthrough view

Type:

boolean, default False

show_selection#

Show selection outlines

Type:

boolean, default False

use_absolute_tracking#

Allow the VR tracking origin to be defined independently of the headset location

Type:

boolean, default False

use_positional_tracking#

Allow VR headsets to affect the location in virtual space, in addition to the rotation

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#