PreferencesView(bpy_struct)#

base class — bpy_struct

class bpy.types.PreferencesView(bpy_struct)#

Preferences related to viewing data

color_picker_type#

Different styles of displaying the color picker widget

  • CIRCLE_HSV Circle (HSV) – A circular Hue/Saturation color wheel, with Value slider.

  • CIRCLE_HSL Circle (HSL) – A circular Hue/Saturation color wheel, with Lightness slider.

  • SQUARE_SV Square (SV + H) – A square showing Saturation/Value, with Hue slider.

  • SQUARE_HS Square (HS + V) – A square showing Hue/Saturation, with Value slider.

  • SQUARE_HV Square (HV + S) – A square showing Hue/Value, with Saturation slider.

Type:

enum in [‘CIRCLE_HSV’, ‘CIRCLE_HSL’, ‘SQUARE_SV’, ‘SQUARE_HS’, ‘SQUARE_HV’], default ‘CIRCLE_HSV’

factor_display_type#

How factor values are displayed

  • FACTOR Factor – Display factors as values between 0 and 1.

  • PERCENTAGE Percentage – Display factors as percentages.

Type:

enum in [‘FACTOR’, ‘PERCENTAGE’], default ‘FACTOR’

filebrowser_display_type#

Default location where the File Editor will be displayed in

  • SCREEN Maximized Area – Open the temporary editor in a maximized screen.

  • WINDOW New Window – Open the temporary editor in a new window.

Type:

enum in [‘SCREEN’, ‘WINDOW’], default ‘WINDOW’

font_path_ui#

Path to interface font

Type:

string, default “”, (never None)

font_path_ui_mono#

Path to interface monospaced Font

Type:

string, default “”, (never None)

gizmo_size#

Diameter of the gizmo

Type:

int in [10, 200], default 75

gizmo_size_navigate_v3d#

The Navigate Gizmo size

Type:

int in [30, 200], default 80

header_align#

Default header position for new space-types

  • NONE Keep Existing – Keep existing header alignment.

  • TOP Top – Top aligned on load.

  • BOTTOM Bottom – Bottom align on load (except for property editors).

Type:

enum in [‘NONE’, ‘TOP’, ‘BOTTOM’], default ‘NONE’

language#

Language used for translation

  • DEFAULT Automatic (Automatic) – Automatically choose system’s defined language if available, or fall-back to English.

Type:

enum in [‘DEFAULT’], default ‘DEFAULT’

lookdev_sphere_size#

Diameter of the HDRI preview spheres

Type:

int in [50, 400], default 150

mini_axis_brightness#

Brightness of the icon

Type:

int in [0, 10], default 8

mini_axis_size#

The axes icon’s size

Type:

int in [10, 64], default 25

mini_axis_type#

Show small rotating 3D axes in the top right corner of the 3D viewport

Type:

enum in [‘NONE’, ‘MINIMAL’, ‘GIZMO’], default ‘GIZMO’

open_sublevel_delay#

Time delay in 1/10 seconds before automatically opening sub level menus

Type:

int in [1, 40], default 2

open_toplevel_delay#

Time delay in 1/10 seconds before automatically opening top level menus

Type:

int in [1, 40], default 5

pie_animation_timeout#

Time needed to fully animate the pie to unfolded state (in 1/100ths of sec)

Type:

int in [0, 1000], default 6

pie_initial_timeout#

Pie menus will use the initial mouse position as center for this amount of time (in 1/100ths of sec)

Type:

int in [0, 1000], default 0

pie_menu_confirm#

Distance threshold after which selection is made (zero to disable)

Type:

int in [0, 1000], default 0

pie_menu_radius#

Pie menu size in pixels

Type:

int in [0, 1000], default 100

pie_menu_threshold#

Distance from center needed before a selection can be made

Type:

int in [0, 1000], default 12

pie_tap_timeout#

Pie menu button held longer than this will dismiss menu on release (in 1/100ths of sec)

Type:

int in [0, 1000], default 20

playback_fps_samples#

The number of frames to use for calculating FPS average. Zero to calculate this automatically, where the number of samples matches the target FPS

Type:

int in [0, 5000], default 8

render_display_type#

Default location where rendered images will be displayed in

  • NONE Keep User Interface – Images are rendered without changing the user interface.

  • SCREEN Maximized Area – Images are rendered in a maximized Image Editor.

  • AREA Image Editor – Images are rendered in an Image Editor.

  • WINDOW New Window – Images are rendered in a new window.

Type:

enum in [‘NONE’, ‘SCREEN’, ‘AREA’, ‘WINDOW’], default ‘WINDOW’

rotation_angle#

Rotation step for numerical pad keys (2 4 6 8)

Type:

float in [0, 90], default 15.0

show_addons_enabled_only#

Only show enabled add-ons. Un-check to see all installed add-ons

Type:

boolean, default False

show_column_layout#

Use a column layout for toolbox

Type:

boolean, default True

show_developer_ui#

Show options for developers (edit source in context menu, geometry indices)

Type:

boolean, default False

show_extensions_updates#

Show Extensions Update Count

Type:

boolean, default False

show_gizmo#

Use transform gizmos by default

Type:

boolean, default True

show_navigate_ui#

Show navigation controls in 2D and 3D views which do not have scroll bars

Type:

boolean, default True

show_object_info#

Include the name of the active object and the current frame number in the text info overlay

Type:

boolean, default True

show_playback_fps#

Include the number of frames displayed per second in the text info overlay while animation is played back

Type:

boolean, default True

show_splash#

Display splash screen on startup

Type:

boolean, default False

show_statusbar_memory#

Show Blender memory usage

Type:

boolean, default False

show_statusbar_scene_duration#

Show scene duration

Type:

boolean, default False

show_statusbar_stats#

Show scene statistics

Type:

boolean, default False

show_statusbar_version#

Show Blender version string

Type:

boolean, default True

show_statusbar_vram#

Show GPU video memory usage

Type:

boolean, default False

show_tooltips#

Display tooltips (when disabled, hold Alt to force display)

Type:

boolean, default True

show_tooltips_python#

Show Python references in tooltips

Type:

boolean, default False

show_view_name#

Include the name of the view orientation in the text info overlay

Type:

boolean, default True

smooth_view#

Time to animate the view in milliseconds, zero to disable

Type:

int in [0, 1000], default 200

text_hinting#

Method for making user interface text render sharp

Type:

enum in [‘AUTO’, ‘NONE’, ‘SLIGHT’, ‘FULL’], default ‘AUTO’

timecode_style#

Format of timecode displayed when not displaying timing in terms of frames

  • MINIMAL Minimal Info – Most compact representation, uses ‘+’ as separator for sub-second frame numbers, with left and right truncation of the timecode as necessary.

  • SMPTE SMPTE (Full) – Full SMPTE timecode (format is HH:MM:SS:FF).

  • SMPTE_COMPACT SMPTE (Compact) – SMPTE timecode showing minutes, seconds, and frames only - hours are also shown if necessary, but not by default.

  • MILLISECONDS Compact with Decimals – Similar to SMPTE (Compact), except that the decimal part of the second is shown instead of frames.

  • SECONDS_ONLY Only Seconds – Direct conversion of frame numbers to seconds.

Type:

enum in [‘MINIMAL’, ‘SMPTE’, ‘SMPTE_COMPACT’, ‘MILLISECONDS’, ‘SECONDS_ONLY’], default ‘MINIMAL’

ui_line_width#

Changes the thickness of widget outlines, lines and dots in the interface

  • THIN Thin – Thinner lines than the default.

  • AUTO Default – Automatic line width based on UI scale.

  • THICK Thick – Thicker lines than the default.

Type:

enum in [‘THIN’, ‘AUTO’, ‘THICK’], default ‘AUTO’

ui_scale#

Changes the size of the fonts and widgets in the interface

Type:

float in [0.25, 4], default 1.0

use_fresnel_edit#

Enable a fresnel effect on edit mesh overlays. It improves shape readability of very dense meshes, but increases eye fatigue when modeling lower poly

Type:

boolean, default False

use_mouse_over_open#

Open menu buttons and pulldowns automatically when the mouse is hovering

Type:

boolean, default False

use_save_prompt#

Ask for confirmation when quitting with unsaved changes

Type:

boolean, default True

use_text_antialiasing#

Smooth jagged edges of user interface text

Type:

boolean, default False

use_text_render_subpixelaa#

Render text for optimal horizontal placement

Type:

boolean, default False

use_translate_interface#

Translate all labels in menus, buttons and panels (note that this might make it hard to follow tutorials or the manual)

Type:

boolean, default False

use_translate_new_dataname#

Translate the names of new data-blocks (objects, materials…)

Type:

boolean, default False

use_translate_reports#

Translate additional information, such as error messages

Type:

boolean, default False

use_translate_tooltips#

Translate the descriptions when hovering UI elements (recommended)

Type:

boolean, default True

use_weight_color_range#

Enable color range used for weight visualization in weight painting mode

Type:

boolean, default False

view2d_grid_spacing_min#

Minimum number of pixels between each gridline in 2D Viewports

Type:

int in [1, 500], default 45

view_frame_keyframes#

Keyframes around cursor that we zoom around

Type:

int in [1, 500], default 0

view_frame_seconds#

Seconds around cursor that we zoom around

Type:

float in [0, 10000], default 0.0

view_frame_type#

How zooming to frame focuses around current frame

Type:

enum in [‘KEEP_RANGE’, ‘SECONDS’, ‘KEYFRAMES’], default ‘KEEP_RANGE’

weight_color_range#

Color range used for weight visualization in weight painting mode

Type:

ColorRamp, (readonly, never None)

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#