Node(bpy_struct)¶
base class — bpy_struct
subclasses —
NodeCustomGroup
, NodeInternal
- class bpy.types.Node(bpy_struct)¶
Node in a node tree
- bl_description¶
- Type:
string, default “”, (never None)
- bl_height_default¶
- Type:
float in [0, inf], default 0.0
- bl_height_max¶
- Type:
float in [0, inf], default 0.0
- bl_height_min¶
- Type:
float in [0, inf], default 0.0
- bl_icon¶
The node icon
- Type:
enum in Icon Items, default ‘NODE’
- bl_idname¶
- Type:
string, default “”, (never None)
- bl_label¶
The node label
- Type:
string, default “”, (never None)
- bl_static_type¶
Legacy unique node type identifier, redundant with bl_idname property
- Type:
string, default “”, (readonly, never None)
- bl_width_default¶
- Type:
float in [0, inf], default 0.0
- bl_width_max¶
- Type:
float in [0, inf], default 0.0
- bl_width_min¶
- Type:
float in [0, inf], default 0.0
- color¶
Custom color of the node body
- Type:
mathutils.Color
of 3 items in [0, 1], default (0.0, 0.0, 0.0)
- color_tag¶
Node header color tag
NONE
None – Default color tag for new nodes and node groups.ATTRIBUTE
Attribute.COLOR
Color.CONVERTER
Converter.DISTORT
Distort.FILTER
Filter.GEOMETRY
Geometry.INPUT
Input.MATTE
Matte.OUTPUT
Output.SCRIPT
Script.SHADER
Shader.TEXTURE
Texture.VECTOR
Vector.PATTERN
Pattern.INTERFACE
Interface.GROUP
Group.
- Type:
enum in [‘NONE’, ‘ATTRIBUTE’, ‘COLOR’, ‘CONVERTER’, ‘DISTORT’, ‘FILTER’, ‘GEOMETRY’, ‘INPUT’, ‘MATTE’, ‘OUTPUT’, ‘SCRIPT’, ‘SHADER’, ‘TEXTURE’, ‘VECTOR’, ‘PATTERN’, ‘INTERFACE’, ‘GROUP’], default ‘NONE’, (readonly)
- dimensions¶
Absolute bounding box dimensions of the node
- Type:
mathutils.Vector
of 2 items in [-inf, inf], default (0.0, 0.0), (readonly)
- height¶
Height of the node
- Type:
float in [-inf, inf], default 0.0
- hide¶
- Type:
boolean, default False
- inputs¶
- Type:
NodeInputs
bpy_prop_collection
ofNodeSocket
, (readonly)
- internal_links¶
Internal input-to-output connections for muting
- Type:
bpy_prop_collection
ofNodeLink
, (readonly)
- label¶
Optional custom node label
- Type:
string, default “”, (never None)
- location¶
Location of the node within its parent frame
- Type:
mathutils.Vector
of 2 items in [-100000, 100000], default (0.0, 0.0)
- location_absolute¶
Location of the node in the entire canvas
- Type:
mathutils.Vector
of 2 items in [-100000, 100000], default (0.0, 0.0)
- mute¶
- Type:
boolean, default False
- name¶
Unique node identifier
- Type:
string, default “”, (never None)
- outputs¶
- Type:
NodeOutputs
bpy_prop_collection
ofNodeSocket
, (readonly)
- select¶
Node selection state
- Type:
boolean, default False
- show_options¶
- Type:
boolean, default False
- show_preview¶
- Type:
boolean, default False
- show_texture¶
Display node in viewport textured shading mode
- Type:
boolean, default False
- type¶
Legacy unique node type identifier, redundant with bl_idname property
- Type:
string, default “”, (readonly, never None)
- use_custom_color¶
Use custom color for the node
- Type:
boolean, default False
- warning_propagation¶
The kinds of messages that should be propagated from this node to the parent group node
- Type:
enum in [‘ALL’, ‘NONE’, ‘ERRORS’, ‘ERRORS_AND_WARNINGS’], default ‘ALL’
- width¶
Width of the node
- Type:
float in [-inf, inf], default 0.0
- socket_value_update(context)¶
Update after property changes
- classmethod is_registered_node_type()¶
True if a registered node type
- Returns:
Result
- Return type:
boolean
- classmethod poll(node_tree)¶
If non-null output is returned, the node type can be added to the tree
- Parameters:
node_tree (
NodeTree
) – Node Tree- Return type:
boolean
- poll_instance(node_tree)¶
If non-null output is returned, the node can be added to the tree
- Parameters:
node_tree (
NodeTree
) – Node Tree- Return type:
boolean
- update()¶
Update on node graph topology changes (adding or removing nodes and links)
- insert_link(link)¶
Handle creation of a link to or from the node
- Parameters:
link (
NodeLink
, (never None)) – Link, Node link that will be inserted
- init(context)¶
Initialize a new instance of this node
- copy(node)¶
Initialize a new instance of this node from an existing node
- Parameters:
node (
Node
, (never None)) – Node, Existing node to copy
- free()¶
Clean up node on removal
- draw_buttons(context, layout)¶
Draw node buttons
- Parameters:
layout (
UILayout
, (never None)) – Layout, Layout in the UI
- draw_buttons_ext(context, layout)¶
Draw node buttons in the sidebar
- Parameters:
layout (
UILayout
, (never None)) – Layout, Layout in the UI
- draw_label()¶
Returns a dynamic label string
- Returns:
Label
- Return type:
string, (never None)
- debug_zone_body_lazy_function_graph()¶
Get the internal lazy-function graph for the body of this zone
- Returns:
Dot Graph, Graph in dot format
- Return type:
string
- debug_zone_lazy_function_graph()¶
Get the internal lazy-function graph for this zone
- Returns:
Dot Graph, Graph in dot format
- Return type:
string
- classmethod bl_rna_get_subclass(id, default=None)¶
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass