WaveModifier(Modifier)#
base classes — bpy_struct
, Modifier
- class bpy.types.WaveModifier(Modifier)#
Wave effect modifier
- damping_time#
Number of frames in which the wave damps out after it dies
- Type:
float in [-1.04857e+06, 1.04857e+06], default 10.0
- falloff_radius#
Distance after which it fades out
- Type:
float in [0, inf], default 0.0
- height#
Height of the wave
- Type:
float in [-inf, inf], default 0.5
- invert_vertex_group#
Invert vertex group influence
- Type:
boolean, default False
- lifetime#
Lifetime of the wave in frames, zero means infinite
- Type:
float in [-1.04857e+06, 1.04857e+06], default 0.0
- narrowness#
Distance between the top and the base of a wave, the higher the value, the more narrow the wave
- Type:
float in [0, inf], default 1.5
- speed#
Speed of the wave, towards the starting point when negative
- Type:
float in [-inf, inf], default 0.25
- start_position_x#
X coordinate of the start position
- Type:
float in [-inf, inf], default 0.0
- start_position_y#
Y coordinate of the start position
- Type:
float in [-inf, inf], default 0.0
- texture_coords#
LOCAL
Local – Use the local coordinate system for the texture coordinates.GLOBAL
Global – Use the global coordinate system for the texture coordinates.OBJECT
Object – Use the linked object’s local coordinate system for the texture coordinates.UV
UV – Use UV coordinates for the texture coordinates.
- Type:
enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’
- texture_coords_bone#
Bone to set the texture coordinates
- Type:
string, default “”, (never None)
- time_offset#
Either the starting frame (for positive speed) or ending frame (for negative speed)
- Type:
float in [-1.04857e+06, 1.04857e+06], default 0.0
- use_cyclic#
Cyclic wave effect
- Type:
boolean, default True
- use_normal#
Displace along normals
- Type:
boolean, default False
- use_normal_x#
Enable displacement along the X normal
- Type:
boolean, default True
- use_normal_y#
Enable displacement along the Y normal
- Type:
boolean, default True
- use_normal_z#
Enable displacement along the Z normal
- Type:
boolean, default True
- use_x#
X axis motion
- Type:
boolean, default True
- use_y#
Y axis motion
- Type:
boolean, default True
- uv_layer#
UV map name
- Type:
string, default “”, (never None)
- vertex_group#
Vertex group name for modulating the wave
- Type:
string, default “”, (never None)
- width#
Distance between the waves
- Type:
float in [0, inf], default 1.5
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type