SpaceUVEditor(bpy_struct)#

base class — bpy_struct

class bpy.types.SpaceUVEditor(bpy_struct)#

UV editor data for the image editor space

custom_grid_subdivisions#

Number of grid units in UV space that make one UV Unit

Type:

int array of 2 items in [1, 5000], default (10, 10)

display_stretch_type#

Type of stretch to display

  • ANGLE Angle – Angular distortion between UV and 3D angles.

  • AREA Area – Area distortion between UV and 3D faces.

Type:

enum in [‘ANGLE’, ‘AREA’], default ‘ANGLE’

edge_display_type#

Display style for UV edges

  • OUTLINE Outline – Display white edges with black outline.

  • DASH Dash – Display dashed black-white edges.

  • BLACK Black – Display black edges.

  • WHITE White – Display white edges.

Type:

enum in [‘OUTLINE’, ‘DASH’, ‘BLACK’, ‘WHITE’], default ‘OUTLINE’

grid_shape_source#

Specify source for the grid shape

  • DYNAMIC Dynamic – Dynamic grid.

  • FIXED Fixed – Manually set grid divisions.

  • PIXEL Pixel – Grid aligns with pixels from image.

Type:

enum in [‘DYNAMIC’, ‘FIXED’, ‘PIXEL’], default ‘DYNAMIC’

lock_bounds#

Constraint to stay within the image bounds while editing

Type:

boolean, default False

pixel_round_mode#

Round UVs to pixels while editing

  • DISABLED Disabled – Don’t round to pixels.

  • CORNER Corner – Round to pixel corners.

  • CENTER Center – Round to pixel centers.

Type:

enum in [‘DISABLED’, ‘CORNER’, ‘CENTER’], default ‘DISABLED’

show_faces#

Display faces over the image

Type:

boolean, default False

show_grid_over_image#

Show the grid over the image

Type:

boolean, default True

show_metadata#

Display metadata properties of the image

Type:

boolean, default False

show_modified_edges#

Display edges after modifiers are applied

Type:

boolean, default False

show_pixel_coords#

Display UV coordinates in pixels rather than from 0.0 to 1.0

Type:

boolean, default False

show_stretch#

Display faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion)

Type:

boolean, default False

show_texpaint#

Display overlay of texture paint UV layer

Type:

boolean, default False

stretch_opacity#

Opacity of the UV Stretch overlay

Type:

float in [0, 1], default 0.0

tile_grid_shape#

How many tiles will be shown in the background

Type:

int array of 2 items in [1, 100], default (1, 1)

use_live_unwrap#

Continuously unwrap the selected UV island while transforming pinned vertices

Type:

boolean, default False

uv_opacity#

Opacity of UV overlays

Type:

float in [0, 1], default 0.0

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#