GreasePencilTextureModifier(Modifier)#

base classes — bpy_struct, Modifier

class bpy.types.GreasePencilTextureModifier(Modifier)#

Transform stroke texture coordinates Modifier

alignment_rotation#

Additional rotation applied to dots and square strokes

Type:

float in [-1.5708, 1.5708], default 0.0

fill_offset#

Additional offset of the fill UV

Type:

mathutils.Vector of 2 items in [-inf, inf], default (0.0, 0.0)

fill_rotation#

Additional rotation of the fill UV

Type:

float in [-inf, inf], default 0.0

fill_scale#

Additional scale of the fill UV

Type:

float in [0.01, 100], default 1.0

fit_method#
  • CONSTANT_LENGTH Constant Length – Keep the texture at a constant length regardless of the length of each stroke.

  • FIT_STROKE Stroke Length – Scale the texture to fit the length of each stroke.

Type:

enum in [‘CONSTANT_LENGTH’, ‘FIT_STROKE’], default ‘CONSTANT_LENGTH’

invert_layer_filter#

Invert layer filter

Type:

boolean, default False

invert_layer_pass_filter#

Invert layer pass filter

Type:

boolean, default False

invert_material_filter#

Invert material filter

Type:

boolean, default False

invert_material_pass_filter#

Invert material pass filter

Type:

boolean, default False

invert_vertex_group#

Invert vertex group weights

Type:

boolean, default False

layer_filter#

Layer name

Type:

string, default “”, (never None)

layer_pass_filter#

Layer pass filter

Type:

int in [0, 100], default 0

material_filter#

Material used for filtering

Type:

Material

material_pass_filter#

Material pass

Type:

int in [0, 100], default 0

mode#
  • STROKE Stroke – Manipulate only stroke texture coordinates.

  • FILL Fill – Manipulate only fill texture coordinates.

  • STROKE_AND_FILL Stroke & Fill – Manipulate both stroke and fill texture coordinates.

Type:

enum in [‘STROKE’, ‘FILL’, ‘STROKE_AND_FILL’], default ‘STROKE’

open_influence_panel#
Type:

boolean, default False

use_layer_pass_filter#

Use layer pass filter

Type:

boolean, default False

use_material_pass_filter#

Use material pass filter

Type:

boolean, default False

uv_offset#

Offset value to add to stroke UVs

Type:

float in [-inf, inf], default 0.0

uv_scale#

Factor to scale the UVs

Type:

float in [0, inf], default 1.0

vertex_group_name#

Vertex group name for modulating the deform

Type:

string, default “”, (never None)

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#