BlendDataTextures(bpy_struct)#

base class — bpy_struct

class bpy.types.BlendDataTextures(bpy_struct)#

Collection of textures

new(name, type)#

Add a new texture to the main database

Parameters:
  • name (string, (never None)) – New name for the data-block

  • type (enum in Texture Type Items) – Type, The type of texture to add

Returns:

New texture data-block

Return type:

Texture

remove(texture, do_unlink=True, do_id_user=True, do_ui_user=True)#

Remove a texture from the current blendfile

Parameters:
  • texture (Texture, (never None)) – Texture to remove

  • do_unlink (boolean, (optional)) – Unlink all usages of this texture before deleting it

  • do_id_user (boolean, (optional)) – Decrement user counter of all datablocks used by this texture

  • do_ui_user (boolean, (optional)) – Make sure interface does not reference this texture

tag(value)#

tag

Parameters:

value (boolean) – Value

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#