SpaceImageEditor(Space)#
base classes — bpy_struct
, Space
- class bpy.types.SpaceImageEditor(Space)#
Image and UV editor space data
- blend_factor#
Overlay blending factor of rasterized mask
- Type:
float in [0, 1], default 0.0
- cursor_location#
2D cursor location for this view
- Type:
mathutils.Vector
of 2 items in [-inf, inf], default (0.0, 0.0)
- display_channels#
Channels of the image to display
COLOR_ALPHA
Color & Alpha – Display image with RGB colors and alpha transparency.COLOR
Color – Display image with RGB colors.ALPHA
Alpha – Display alpha transparency channel.Z_BUFFER
Z-Buffer – Display Z-buffer associated with image (mapped from camera clip start to end).RED
Red.GREEN
Green.BLUE
Blue.
- Type:
enum in [‘COLOR_ALPHA’, ‘COLOR’, ‘ALPHA’, ‘Z_BUFFER’, ‘RED’, ‘GREEN’, ‘BLUE’], default ‘COLOR’
- grease_pencil#
Grease Pencil data for this space
- Type:
- image_user#
Parameters defining which layer, pass and frame of the image is displayed
- Type:
ImageUser
, (readonly, never None)
- mask_display_type#
Display type for mask splines
OUTLINE
Outline – Display white edges with black outline.DASH
Dash – Display dashed black-white edges.BLACK
Black – Display black edges.WHITE
White – Display white edges.
- Type:
enum in [‘OUTLINE’, ‘DASH’, ‘BLACK’, ‘WHITE’], default ‘OUTLINE’
- mask_overlay_mode#
Overlay mode of rasterized mask
ALPHACHANNEL
Alpha Channel – Show alpha channel of the mask.COMBINED
Combined – Combine space background image with the mask.
- Type:
enum in [‘ALPHACHANNEL’, ‘COMBINED’], default ‘ALPHACHANNEL’
- mode#
Editing context being displayed
- Type:
enum in Space Image Mode All Items, default ‘VIEW’
- overlay#
Settings for display of overlays in the UV/Image editor
- Type:
SpaceImageOverlay
, (readonly, never None)
- pivot_point#
Rotation/Scaling Pivot
BOUNDING_BOX_CENTER
Bounding Box Center – Pivot around bounding box center of selected object(s).CURSOR
3D Cursor – Pivot around the 3D cursor.INDIVIDUAL_ORIGINS
Individual Origins – Pivot around each object’s own origin.MEDIAN_POINT
Median Point – Pivot around the median point of selected objects.ACTIVE_ELEMENT
Active Element – Pivot around active object.
- Type:
enum in [‘BOUNDING_BOX_CENTER’, ‘CURSOR’, ‘INDIVIDUAL_ORIGINS’, ‘MEDIAN_POINT’, ‘ACTIVE_ELEMENT’], default ‘BOUNDING_BOX_CENTER’
- show_annotation#
Show annotations for this view
- Type:
boolean, default False
- show_gizmo#
Show gizmos of all types
- Type:
boolean, default False
Viewport navigation gizmo
- Type:
boolean, default False
- show_mask_overlay#
- Type:
boolean, default False
- show_mask_spline#
- Type:
boolean, default False
- show_maskedit#
Show Mask editing related properties
- Type:
boolean, default False, (readonly)
- show_paint#
Show paint related properties
- Type:
boolean, default False, (readonly)
- show_region_asset_shelf#
- Type:
boolean, default False
- show_region_hud#
- Type:
boolean, default False
- show_region_tool_header#
- Type:
boolean, default False
- show_region_toolbar#
- Type:
boolean, default False
- show_region_ui#
- Type:
boolean, default False
- show_render#
Show render related properties
- Type:
boolean, default False, (readonly)
- show_repeat#
Display the image repeated outside of the main view
- Type:
boolean, default False
- show_stereo_3d#
Display the image in Stereo 3D
- Type:
boolean, default False
- show_uvedit#
Show UV editing related properties
- Type:
boolean, default False, (readonly)
- ui_mode#
Editing context being displayed
VIEW
View – View the image.PAINT
Paint – 2D image painting mode.MASK
Mask – Mask editing.
- Type:
enum in [‘VIEW’, ‘PAINT’, ‘MASK’], default ‘VIEW’
- use_image_pin#
Display current image regardless of object selection
- Type:
boolean, default False
- use_realtime_update#
Update other affected window spaces automatically to reflect changes during interactive operations such as transform
- Type:
boolean, default False
- uv_editor#
UV editor settings
- Type:
SpaceUVEditor
, (readonly, never None)
- zoom#
Zoom factor
- Type:
float array of 2 items in [-inf, inf], default (0.0, 0.0), (readonly)
- zoom_percentage#
Zoom percentage
- Type:
float in [0.4, 80000], default 100.0
- classmethod bl_rna_get_subclass(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)#
- Parameters:
id (str) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
- classmethod draw_handler_add(callback, args, region_type, draw_type)#
Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.
- Parameters:
callback (Callable[[Any, ...], Any]) – A function that will be called when the region is drawn. It gets the specified arguments as input, it’s return value is ignored.
args (tuple[Any, ...]) – Arguments that will be passed to the callback.
region_type (str) – The region type the callback draws in; usually
WINDOW
. (bpy.types.Region.type
)draw_type (str) – Usually
POST_PIXEL
for 2D drawing andPOST_VIEW
for 3D drawing. In some casesPRE_VIEW
can be used.BACKDROP
can be used for backdrops in the node editor.
- Returns:
Handler that can be removed later on.
- Return type:
object
- classmethod draw_handler_remove(handler, region_type)#
Remove a draw handler that was added previously.
- Parameters:
handler (object) – The draw handler that should be removed.
region_type (str) – Region type the callback was added to.