WorldMistSettings(bpy_struct)#

base class — bpy_struct

class bpy.types.WorldMistSettings(bpy_struct)#

Mist settings for a World data-block

depth#

Distance over which the mist effect fades in

Type:

float in [0, inf], default 25.0

falloff#

Type of transition used to fade mist

  • QUADRATIC Quadratic – Use quadratic progression.

  • LINEAR Linear – Use linear progression.

  • INVERSE_QUADRATIC Inverse Quadratic – Use inverse quadratic progression.

Type:

enum in [‘QUADRATIC’, ‘LINEAR’, ‘INVERSE_QUADRATIC’], default ‘QUADRATIC’

height#

Control how much mist density decreases with height

Type:

float in [0, 100], default 0.0

intensity#

Overall minimum intensity of the mist effect

Type:

float in [0, 1], default 0.0

start#

Starting distance of the mist, measured from the camera

Type:

float in [0, inf], default 5.0

use_mist#

Occlude objects with the environment color as they are further away

Type:

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The RNA type or default when not found.

Return type:

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)#
Parameters:

id (string) – The RNA type identifier.

Returns:

The class or default when not found.

Return type:

type

Inherited Properties#

Inherited Functions#

References#