RigidBodyWorld(bpy_struct)

base class — bpy_struct

class bpy.types.RigidBodyWorld.RigidBodyWorld(bpy_struct)

Self-contained rigid body simulation environment and settings

collection

Collection containing objects participating in this simulation

Type

Collection

constraints

Collection containing rigid body constraint objects

Type

Collection

effector_weights
Type

EffectorWeights, (readonly)

enabled

Simulation will be evaluated

Type

boolean, default False

point_cache
Type

PointCache, (readonly, never None)

solver_iterations

Number of constraint solver iterations made per simulation step (higher values are more accurate but slower)

Type

int in [1, 1000], default 10

steps_per_second

Number of simulation steps taken per second (higher values are more accurate but slower)

Type

int in [1, 32767], default 60

time_scale

Change the speed of the simulation

Type

float in [0, 100], default 1.0

use_split_impulse

Reduce extra velocity that can build up when objects collide (lowers simulation stability a little so use only when necessary)

Type

boolean, default False

convex_sweep_test(object, start, end)

Sweep test convex rigidbody against the current rigidbody world

Parameters

object (Object, (never None)) – Rigidbody object with a convex collision shape

Return (object_location, hitpoint, normal, has_hit)

object_location, The hit location of this sweep test, float array of 3 items in [-inf, inf]

hitpoint, The hit location of this sweep test, float array of 3 items in [-inf, inf]

normal, The face normal at the sweep test hit location, float array of 3 items in [-inf, inf]

has_hit, If the function has found collision point, value is 1, otherwise 0, int in [-inf, inf]

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

  • bpy_struct.id_data

Inherited Functions

  • bpy_struct.as_pointer

  • bpy_struct.driver_add

  • bpy_struct.driver_remove

  • bpy_struct.get

  • bpy_struct.is_property_hidden

  • bpy_struct.is_property_overridable_library

  • bpy_struct.is_property_readonly

  • bpy_struct.is_property_set

  • bpy_struct.items

  • bpy_struct.keyframe_delete

  • bpy_struct.keyframe_insert

  • bpy_struct.keys

  • bpy_struct.path_from_id

  • bpy_struct.path_resolve

  • bpy_struct.pop

  • bpy_struct.property_overridable_library_set

  • bpy_struct.property_unset

  • bpy_struct.type_recast

  • bpy_struct.values

References

  • Scene.rigidbody_world