Object Greasepencil Modifier Type Items#

Modify

GP_TEXTURE:

Texture Mapping.

Change stroke UV texture values.

GP_TIME:

Time Offset.

Offset keyframes.

GP_WEIGHT_ANGLE:

Vertex Weight Angle.

Generate Vertex Weights base on stroke angle.

GP_WEIGHT_PROXIMITY:

Vertex Weight Proximity.

Generate Vertex Weights base on distance to object.

Generate

GP_ARRAY:

Array.

Create array of duplicate instances.

GP_BUILD:

Build.

Create duplication of strokes.

GP_DASH:

Dot Dash.

Generate dot-dash styled strokes.

GP_ENVELOPE:

Envelope.

Create an envelope shape.

GP_LENGTH:

Length.

Extend or shrink strokes.

GP_LINEART:

Line Art.

Generate line art strokes from selected source.

GP_MIRROR:

Mirror.

Duplicate strokes like a mirror.

GP_MULTIPLY:

Multiple Strokes.

Produce multiple strokes along one stroke.

GP_OUTLINE:

Outline.

Convert stroke to perimeter.

GP_SIMPLIFY:

Simplify.

Simplify stroke reducing number of points.

GP_SUBDIV:

Subdivide.

Subdivide stroke adding more control points.

Deform

GP_ARMATURE:

Armature.

Deform stroke points using armature object.

GP_HOOK:

Hook.

Deform stroke points using objects.

GP_LATTICE:

Lattice.

Deform strokes using lattice.

GP_NOISE:

Noise.

Add noise to strokes.

GP_OFFSET:

Offset.

Change stroke location, rotation or scale.

SHRINKWRAP:

Shrinkwrap.

Project the shape onto another object.

GP_SMOOTH:

Smooth.

Smooth stroke.

GP_THICK:

Thickness.

Change stroke thickness.

Color

GP_COLOR:

Hue/Saturation.

Apply changes to stroke colors.

GP_OPACITY:

Opacity.

Opacity of the strokes.

GP_TINT:

Tint.

Tint strokes with new color.