Tri-Lighting#

This add-on creates a simple three point studio style lighting set up.

有効化方法#

  • Blenderを開き、 Preferences(プリファレンス)に行き、 Add-ons(アドオン) タブを開きます。

  • Click Lighting then Tri-Lighting to enable the script.

Interface(インターフェイス)#

../../_images/addons_lighting_trilighting_ui.jpg

Located in the 3D Viewport ‣ Add ‣ Light menu.

使用方法#

  1. Select the object to point the lights at.

  2. Add the lights with 3D Viewport ‣ Add ‣ Light menu ‣ 3 Point Lights.

  3. Adjust settings in the Tri-Lighting Creator Adjust Last Operation(最後の操作を調整) panel.

  4. The created lights are pointed at and locked to the active object using a Track To constraint.

  5. In the Properties ‣ Light tab you can further edit the properties of your lights.

参照

Category(カテゴリー):

Lighting(照明)

Description(詳細):

Add three point lighting to the selected or active object.

Location(位置、場所):

3D Viewport ‣ Add ‣ Lights

File(ファイル):

lighting_tri_lights.py

Author(作者):

Daniel Schalla

メンテナー:

meta-androcto

License(ライセンス):

GPL

サポートレベル:

Community(コミュニティ)

Note(メモ):

このアドオンはBlenderにバンドルされています。