Marble#

The marble texture is used to generate marble, fire, or noise with a structure. Bands are generated based on the sine, saw, or triangular formula and noise turbulence.

../../../../_images/render_materials_legacy-textures_types_marble_panel.png

Marble Texture panels.#

Options(オプション)#

Marble Type

Three settings for soft to more clearly defined Marble.

Soft, Sharp, Sharper

Noise basis

Shape of wave to produce bands.

Sine, Saw, Triangle

Noise Type

The noise function works with two methods.

Soft, Hard

Size(サイズ)

The dimensions of the noise table.

Depth(深度)

The depth of the Marble calculation. A higher value results in greater calculation time, but also in finer details.

Turbulence

The turbulence of the sine bands.