Smooth By Angle Modifier¶
Sets the sharpness of mesh edges based on the angle between the neighboring faces.
Notitie
This is a geometry nodes asset that is included in the bundled “Essentials” asset library.
Tip
This modifier can easily be added to an object with Shade Auto Smooth (Automatisch Gladde Schaduwwerking) or removed with Shade Smooth (Gladde Schaduwwerking) or Shade Flat (Vlakke Schaduwwerking).
Options (Opties)¶
- Hoek
Maximale hoek tussen de vlak normalen die als ‘glad’ worden beschouwd.
- Ignore Sharpness
Smooth all edges, even if they have been marked as sharp.