Texture Node¶
The Texture node makes 3D textures available to the Compositor.
Note
The Texture node is not supported by the viewport compositor.
輸入¶
- 偏移量(Offset)
A vector (XYZ) transforming the origin of the texture.
- Scale
A vector (XYZ) to scale the texture.
屬性¶
- Texture
The texture can be selected from a list of textures available in the current blend-file or linked-in textures. The textures themselves can not be edited in the Compositor, but in the Texture Node Editor.
輸出¶
- Value
Gray-scale color values.
- 色彩
Color values.