Blender 3.5 Manual Logo

起步入門

  • 關於 Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • 使用者介面
  • 編輯器
    • 3D Viewport
    • Image Editor
    • UV Editor
      • 介紹
      • Navigating
      • Overlays
      • Sidebar
      • Selecting
      • Snapping
    • Compositor
    • Texture Nodes
    • Geometry Node Editor
    • Shader Editor
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • 屬性
    • File Browser
    • Asset Browser
    • Spreadsheet
    • Preferences
  • Scenes & Objects
  • 建模
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
  • Rendering
  • 合成
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 附加元件
  • 進階
  • 障礙排除
  • Glossary

Get Involved

  • Contribute Documentation
Blender 3.5 Manual
  • 編輯器
  • UV Editor

UV Editor

  • 介紹
    • UVs Explained
    • Advantages of UVs
    • Interface
  • Navigating
    • 2D Viewport
    • Gizmos
    • View Menu
  • Overlays
    • Guides
    • UV Editing
    • Geometry
    • 圖像
  • Sidebar
    • Image Tab
    • Tool Tab
    • View Tab
    • Scopes
  • Selecting
    • Sync Selection
    • Selection Modes
    • Sticky Selection Mode
    • 選單
    • Shortest Path
    • Select Edge Loops
  • Snapping
    • Snap To
    • Additional Options
    • 偏移量(Offset)
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 01/26/2023.

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