Merge by Distance Node#

Merge by Distance node.

The Merge by Distance node merges selected mesh vertices or point cloud points within a given distance, merging surrounding geometry where necessary. This operation is similar to the Merge by Distance operator or the Weld Modifier.

輸入#

Geometry

Standard geometry input.

Selection

Boolean field that is true for parts of the geometry to be deleted. Unselected points will be completely unused for the operation-- they will not be merged into other points, and no points will merge into them either.

Tip

When possible, using the selection input can be a simple way to speed up the node, since searching for nearby points is a relatively expensive operation that gets even more expensive when more points are involved.

Distance

The distance to use for searching for nearby points.

屬性#

Mode

Method for choosing which vertices are merged.

All:

Merge includes all geometry including loose parts.

Connected:

Merge only includes attached geometry i.e. the modifier will not merge loose parts together.

Output#

Geometry

Standard geometry output.

範例#

../../../../_images/modeling_geometry-nodes_geometry_merge-by-distance_points.png

Using the selection input to only merge some of the points in a point cloud.#