Rendering¶ 介紹 EEVEE 介紹 Render Settings Scene Settings World Settings Object Settings Materials Light Settings Light Probes Limitations Cycles 介紹 Render Settings World Settings Object Settings Material Settings Light Settings GPU Rendering Experimental Features Render Baking Optimizing Renders Workbench 介紹 Performance Sampling Lighting 色彩 選項 Grease Pencil Viewport Display 相機 屬性 Lights Light Objects Light Linking World Environment Materials 介紹 Components Assignment 預覽 Settings Line Art Legacy Textures Shader Nodes 介紹 Input Output Shader Texture 色彩 Vector Converter Group Open Shading Language Color Management Workflow Render Settings Image Files OpenColorIO Configuration Default OpenColorIO Configuration Freestyle 介紹 Render Properties View Layer Properties Material Properties Python Scripting Layers & Passes 介紹 View Layer Passes Render Output 介紹 Output Properties Audio Rendering Rendering Animations Animation Player