Object Type Visibility

Reference

Mode:

所有模式

Header:

visibility-icon View Object Types

This popover lets you control the visibility and selectability of the various object types. For example, you can hide all the Lights in the scene with one click.

The settings only apply to the current 3D Viewport. Object types marked as unselectable can still be selected in other viewports and in the Outliner, for example.

Note

The object types apply to the evaluated geometry type rather than the original. For example, a mesh object changed to a volume with geometry nodes will be visible even if the Mesh option is unchecked.

See also

Outliner Restriction Columns for making individual objects invisible or unselectable across all viewports.