Volume Cube Node¶
The Volume Cube generates a volume from scratch by evaluating an input field on every single voxel in a rectangular prism. The Density field defines the output volume grid's value at every voxel. The field can only depend on the Position Node.
輸入¶
- Density
The value for the new grid at each voxel.
- Background
The value of the grid outside the rectangular prism controlled by the Min and Max inputs. The node can generate a more memory-efficient volume when the values of the Density input are the same as the background value.
- Min
One corner of the rectangular prism in which to fill evaluate the field.
- Max
The other corner of the rectangular prism in which to fill evaluate the field.
- Resolution X,Y,Z
The number of voxels to evaluate the field in on each axis.
Note
Changing these values can have a significant impact on performance. For example, the default values of 32 mean the input field will be evaluated about 33 thousand times. Increasing the values to 100 will give 1 million evaluations, and 1000 would give 1 billion.
屬性¶
這個節點沒有屬性。
輸出¶
- Volume
Geometry containing the generated volume.