Light Output Node¶

The Light Output node is used customize a Light object. Currently only supported for Cycles.
To start using this node, select the Light and click 屬性 editor.
in the Data tab of the輸入¶
- Surface
Shading for the (invisible) surface of the Light.
屬性¶
- Target
Render engine the input shader is used for. By default, the shader is shared between Cycles and EEVEE -- with multiple output nodes, a specialized shader setup can be created for each.
輸出¶
This node has no outputs.