Blender 3.5 Manual Logo

起步入門

  • 關於 Blender
  • Installing Blender
  • Configuring Blender
  • Help System

Sections

  • 使用者介面
  • 編輯器
  • Scenes & Objects
  • 建模
    • 介紹
    • 網面
      • 介紹
      • Structure
      • Primitives
      • Tools
      • Selecting
      • Editing
        • 介紹
        • Mesh Tools
        • Vertex Tools
        • Edge Tools
        • Face Tools
          • Extrude Faces
          • Extrude Faces Along Normals
          • Extrude Individual Faces
          • Inset Faces
          • Poke Faces
          • Triangulate Faces
          • Triangles to Quads
          • Solidify Faces
          • Wireframe
          • Fill
          • Grid Fill
          • Beautify Faces
          • Intersect (Knife)
          • Intersect (Boolean)
          • Weld Edges into Faces
          • Shade Smooth & Flat
          • Face Data
        • UV Tools
      • 屬性
      • UVs
      • Mesh Analysis
      • Retopology
    • 曲線
    • 表面(Surface)
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
  • Rendering
  • 合成
  • Motion Tracking & Masking
  • Video Editing
  • Assets, Files, & Data System
  • 附加元件
  • 進階
  • 障礙排除
  • Glossary

Get Involved

  • Contribute Documentation
Blender 3.5 Manual
  • 建模
  • 網面
  • Editing
  • Face Tools

Face Tools

  • Extrude Faces
  • Extrude Faces Along Normals
  • Extrude Individual Faces
  • Inset Faces
    • 選項
  • Poke Faces
  • Triangulate Faces
  • Triangles to Quads
  • Solidify Faces
  • Wireframe
  • Fill
  • Grid Fill
  • Beautify Faces
  • Intersect (Knife)
  • Intersect (Boolean)
  • Weld Edges into Faces
  • Shade Smooth & Flat
    • Shade Smooth
    • Shade Flat
  • Face Data
    • Rotate Colors
    • Reverse Colors
    • Rotate UVs
    • Reverse UVs
    • Mark Freestyle Face
    • Clear Freestyle Face
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 01/31/2023.

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